]> O.S.I.I.S - jp/vke.net.git/commit
use environmentPipeline from addons, clear duplicate shaders, fixed viewport state...
authorJean-Philippe Bruyère <jp_bruyere@hotmail.com>
Mon, 7 Oct 2019 22:22:13 +0000 (00:22 +0200)
committerJean-Philippe Bruyère <jp_bruyere@hotmail.com>
Mon, 7 Oct 2019 22:22:13 +0000 (00:22 +0200)
commitb533efad53b403e2d98a6f08200a698b365928d6
tree0273dc54c892b40a041e1949a6e73c7ff7e919e3
parent1476763e882866995c284cd25a6b44e451343012
use environmentPipeline from addons, clear duplicate shaders, fixed viewport state handling in pipeline config
27 files changed:
addons/DistanceFieldFont/DistanceFieldFont.csproj
addons/EnvironmentPipeline/EnvironmentPipeline.cs
addons/EnvironmentPipeline/EnvironmentPipeline.csproj
samples/TexturedCube/shaders/FullScreenQuad.vert [deleted file]
samples/TexturedCube/shaders/simpletexture.frag [deleted file]
samples/Triangle/main.cs
samples/compute/delaunay.cs
samples/compute/shaders/FullScreenQuad.vert [deleted file]
samples/deferred/DeferredPbrRenderer.cs
samples/deferred/EnvironmentPipeline.cs
samples/deferred/deferred.csproj
samples/deferred/main.cs
samples/deferred/shaders/FullScreenQuad.vert [deleted file]
samples/deferred/shaders/filtercube.vert [deleted file]
samples/deferred/shaders/genbrdflut.frag [deleted file]
samples/deferred/shaders/genbrdflut.vert [deleted file]
samples/deferred/shaders/irradiancecube.frag [deleted file]
samples/deferred/shaders/prefilterenvmap.frag [deleted file]
samples/deferred/shaders/skybox.frag [deleted file]
samples/deferred/shaders/skybox.vert [deleted file]
samples/pbr/PbrPipeline.cs
samples/pbr/main.cs
samples/pbr/pbr.csproj
samples/pbr/shaders/FullScreenQuad.vert [deleted file]
vke/shaders/FullScreenQuad.vert
vke/src/base/GraphicPipeline.cs
vke/src/base/GraphicPipelineConfig.cs