]> O.S.I.I.S - jp/vke.net.git/commit
split vk.net and cvkl, cvkl renamed in vke.net
authorJean-Philippe Bruyère <jp_bruyere@hotmail.com>
Tue, 10 Sep 2019 01:15:01 +0000 (03:15 +0200)
committerJean-Philippe Bruyère <jp_bruyere@hotmail.com>
Tue, 10 Sep 2019 01:15:01 +0000 (03:15 +0200)
commitc1beec87ff7965487dbc658d0e123bfef1ca656a
tree85a2b20e00fa105c446c357536f1ea79e15de42d
split vk.net and cvkl, cvkl renamed in vke.net
196 files changed:
.gitignore [new file with mode: 0644]
.travis.yml [new file with mode: 0644]
Directory.Build.props [new file with mode: 0644]
LICENSE.md [new file with mode: 0644]
README.md [new file with mode: 0644]
SpirVTasks/CompileGLSLTask.cs [new file with mode: 0644]
SpirVTasks/README.md [new file with mode: 0644]
SpirVTasks/SpirVTasks.csproj [new file with mode: 0644]
SpirVTasks/SpirVTasks.targets [new file with mode: 0644]
SpirVTasks/spirv.xml [new file with mode: 0644]
addons/Directory.Build.props [new file with mode: 0644]
addons/DistanceFieldFont/BMChar.cs [new file with mode: 0644]
addons/DistanceFieldFont/BMFont.cs [new file with mode: 0644]
addons/DistanceFieldFont/DistanceFieldFont.csproj [new file with mode: 0644]
addons/VkvgPipeline/VkvgPipeline.cs [new file with mode: 0644]
addons/VkvgPipeline/VkvgPipeline.csproj [new file with mode: 0644]
addons/gltfLoader/PbrModel.cs [new file with mode: 0644]
addons/gltfLoader/PbrModelSeparateTextures.cs [new file with mode: 0644]
addons/gltfLoader/PbrModelTexArray.cs [new file with mode: 0644]
addons/gltfLoader/glTFLoader.cs [new file with mode: 0644]
addons/gltfLoader/gltfLoader.csproj [new file with mode: 0644]
clean.sh [new file with mode: 0755]
netfx.props [new file with mode: 0644]
samples/Directory.Build.props [new file with mode: 0644]
samples/DistanceFieldFontTest/DistanceFieldFontTest.csproj [new file with mode: 0644]
samples/DistanceFieldFontTest/Program.cs [new file with mode: 0644]
samples/DistanceFieldFontTest/shaders/main.frag [new file with mode: 0644]
samples/DistanceFieldFontTest/shaders/main.vert [new file with mode: 0644]
samples/Model/Model.csproj [new file with mode: 0644]
samples/Model/data/DamagedHelmet.bin [new file with mode: 0644]
samples/Model/data/DamagedHelmet.gltf [new file with mode: 0644]
samples/Model/main.cs [new file with mode: 0644]
samples/Model/shaders/model.frag [new file with mode: 0644]
samples/Model/shaders/model.vert [new file with mode: 0644]
samples/Textured/Textured.csproj [new file with mode: 0644]
samples/Textured/main.cs [new file with mode: 0644]
samples/Textured/shaders/main.frag [new file with mode: 0644]
samples/Textured/shaders/main.vert [new file with mode: 0644]
samples/TexturedCube/TexturedCube.csproj [new file with mode: 0644]
samples/TexturedCube/main.cs [new file with mode: 0644]
samples/TexturedCube/shaders/FullScreenQuad.vert [new file with mode: 0644]
samples/TexturedCube/shaders/main.frag [new file with mode: 0644]
samples/TexturedCube/shaders/main.vert [new file with mode: 0644]
samples/TexturedCube/shaders/simpletexture.frag [new file with mode: 0644]
samples/TexturedCube/shaders/skybox.frag [new file with mode: 0644]
samples/TexturedCube/shaders/skybox.vert [new file with mode: 0644]
samples/Triangle/Triangle.csproj [new file with mode: 0644]
samples/Triangle/main.cs [new file with mode: 0644]
samples/Triangle/shaders/main.frag [new file with mode: 0644]
samples/Triangle/shaders/main.vert [new file with mode: 0644]
samples/common/CrowWin.cs [new file with mode: 0644]
samples/common/shaders/preamble.inc [new file with mode: 0644]
samples/compute/compute.csproj [new file with mode: 0644]
samples/compute/delaunay.cs [new file with mode: 0644]
samples/compute/main.cs [new file with mode: 0644]
samples/compute/shaders/FullScreenQuad.vert [new file with mode: 0644]
samples/compute/shaders/compute.comp [new file with mode: 0644]
samples/compute/shaders/computeTest.comp [new file with mode: 0644]
samples/compute/shaders/delaunay.comp [new file with mode: 0644]
samples/compute/shaders/init.comp [new file with mode: 0644]
samples/compute/shaders/mandelbrot.comp [new file with mode: 0644]
samples/compute/shaders/normalize.comp [new file with mode: 0644]
samples/compute/shaders/simpletexture.frag [new file with mode: 0644]
samples/compute/shaders/test.comp [new file with mode: 0644]
samples/compute/shaders/triangle2.frag [new file with mode: 0644]
samples/compute/shaders/triangle2.vert [new file with mode: 0644]
samples/compute/test.cs [new file with mode: 0644]
samples/compute/test2.cs [new file with mode: 0644]
samples/deferred/DebuDrawPipeline.cs [new file with mode: 0644]
samples/deferred/DeferredPbrRenderer.cs [new file with mode: 0644]
samples/deferred/EnvironmentPipeline.cs [new file with mode: 0644]
samples/deferred/deferred.csproj [new file with mode: 0644]
samples/deferred/main-crow.cs [new file with mode: 0644]
samples/deferred/main.cs [new file with mode: 0644]
samples/deferred/mainShadow.cs [new file with mode: 0644]
samples/deferred/mainWithDebugDrawer.cs [new file with mode: 0644]
samples/deferred/modelWithVkvgStats.cs [new file with mode: 0644]
samples/deferred/shaders/FullScreenQuad.vert [new file with mode: 0644]
samples/deferred/shaders/GBuffPbr.frag [new file with mode: 0644]
samples/deferred/shaders/GBuffPbr.vert [new file with mode: 0644]
samples/deferred/shaders/GBuffPbrTexArray.frag [new file with mode: 0644]
samples/deferred/shaders/bloom.comp [new file with mode: 0644]
samples/deferred/shaders/bloom.frag [new file with mode: 0644]
samples/deferred/shaders/compose.frag [new file with mode: 0644]
samples/deferred/shaders/compose_with_shadows.frag [new file with mode: 0644]
samples/deferred/shaders/debug.frag [new file with mode: 0644]
samples/deferred/shaders/debug.vert [new file with mode: 0644]
samples/deferred/shaders/emissive.frag [new file with mode: 0644]
samples/deferred/shaders/filtercube.vert [new file with mode: 0644]
samples/deferred/shaders/genbrdflut.frag [new file with mode: 0644]
samples/deferred/shaders/genbrdflut.vert [new file with mode: 0644]
samples/deferred/shaders/irradiancecube.frag [new file with mode: 0644]
samples/deferred/shaders/prefilterenvmap.frag [new file with mode: 0644]
samples/deferred/shaders/shadow.geom [new file with mode: 0644]
samples/deferred/shaders/shadow.vert [new file with mode: 0644]
samples/deferred/shaders/show_gbuff.frag [new file with mode: 0644]
samples/deferred/shaders/simpletexture.frag [new file with mode: 0644]
samples/deferred/shaders/skybox.frag [new file with mode: 0644]
samples/deferred/shaders/skybox.vert [new file with mode: 0644]
samples/deferred/shaders/tone_mapping.frag [new file with mode: 0644]
samples/deferred/shadowMapRenderer.cs [new file with mode: 0644]
samples/deferred/ui/debug.crow [new file with mode: 0644]
samples/deferred/ui/deferred.style [new file with mode: 0644]
samples/deferred/ui/main.crow [new file with mode: 0644]
samples/deferred/ui/materials.crow [new file with mode: 0644]
samples/deferred/ui/menu.crow [new file with mode: 0644]
samples/deferred/ui/sceneItem.crow [new file with mode: 0644]
samples/deferred/ui/scenes.crow [new file with mode: 0644]
samples/deferred/ui/testImage.crow [new file with mode: 0644]
samples/pbr/EnvironmentPipeline.cs [new file with mode: 0644]
samples/pbr/PbrModel.cs [new file with mode: 0644]
samples/pbr/PbrPipeline.cs [new file with mode: 0644]
samples/pbr/main.cs [new file with mode: 0644]
samples/pbr/pbr.csproj [new file with mode: 0644]
samples/pbr/shaders/FullScreenQuad.vert [new file with mode: 0644]
samples/pbr/shaders/filtercube.vert [new file with mode: 0644]
samples/pbr/shaders/genbrdflut.frag [new file with mode: 0644]
samples/pbr/shaders/genbrdflut.vert [new file with mode: 0644]
samples/pbr/shaders/irradiancecube.frag [new file with mode: 0644]
samples/pbr/shaders/pbr.vert [new file with mode: 0644]
samples/pbr/shaders/pbr_khr.frag [new file with mode: 0644]
samples/pbr/shaders/prefilterenvmap.frag [new file with mode: 0644]
samples/pbr/shaders/simpletexture.frag [new file with mode: 0644]
samples/pbr/shaders/skybox.frag [new file with mode: 0644]
samples/pbr/shaders/skybox.vert [new file with mode: 0644]
samples/pbr/ui/fps.crow [new file with mode: 0755]
samples/tests/Program.cs [new file with mode: 0644]
samples/tests/shaders/main.vert [new file with mode: 0644]
samples/tests/tests.csproj [new file with mode: 0644]
vke.net.sln [new file with mode: 0644]
vke/netfx.props [new symlink]
vke/shaders/FullScreenQuad.vert [new file with mode: 0644]
vke/shaders/simpletexture.frag [new file with mode: 0644]
vke/src/Camera.cs [new file with mode: 0644]
vke/src/ExtensionMethods.cs [new file with mode: 0644]
vke/src/FixedUtf8String.cs [new file with mode: 0644]
vke/src/MarshaledObject.cs [new file with mode: 0644]
vke/src/MemoryPool.cs [new file with mode: 0644]
vke/src/ResourceManager.cs [new file with mode: 0644]
vke/src/ShaderInfo.cs [new file with mode: 0644]
vke/src/SpecializationConstant.cs [new file with mode: 0644]
vke/src/StbImage.cs [new file with mode: 0644]
vke/src/Utils.cs [new file with mode: 0644]
vke/src/Version.cs [new file with mode: 0644]
vke/src/VertexAttribute.cs [new file with mode: 0644]
vke/src/VkFormatSize.cs [new file with mode: 0644]
vke/src/VkWindow.cs [new file with mode: 0644]
vke/src/base/Activable.cs [new file with mode: 0644]
vke/src/base/Buffer.cs [new file with mode: 0644]
vke/src/base/CommandBuffer.cs [new file with mode: 0644]
vke/src/base/CommandPool.cs [new file with mode: 0644]
vke/src/base/ComputePipeline.cs [new file with mode: 0644]
vke/src/base/DebuDrawPipeline.cs [new file with mode: 0644]
vke/src/base/DebugReport.cs [new file with mode: 0644]
vke/src/base/DebugUtilsMessenger.cs [new file with mode: 0644]
vke/src/base/DescriptorPool.cs [new file with mode: 0644]
vke/src/base/DescriptorSet.cs [new file with mode: 0644]
vke/src/base/DescriptorSetLayout.cs [new file with mode: 0644]
vke/src/base/DescriptorSetWrites.cs [new file with mode: 0644]
vke/src/base/Device.cs [new file with mode: 0644]
vke/src/base/FrameBuffer.cs [new file with mode: 0644]
vke/src/base/GPUBuffer.cs [new file with mode: 0644]
vke/src/base/GraphicPipeline.cs [new file with mode: 0644]
vke/src/base/GraphicPipelineConfig.cs [new file with mode: 0644]
vke/src/base/HostBuffer.cs [new file with mode: 0644]
vke/src/base/Image.cs [new file with mode: 0644]
vke/src/base/Instance.cs [new file with mode: 0644]
vke/src/base/PhysicalDevice.cs [new file with mode: 0644]
vke/src/base/Pipeline.cs [new file with mode: 0644]
vke/src/base/PipelineCache.cs [new file with mode: 0644]
vke/src/base/PipelineLayout.cs [new file with mode: 0644]
vke/src/base/QueryPool.cs [new file with mode: 0644]
vke/src/base/Queue.cs [new file with mode: 0644]
vke/src/base/RenderPass.cs [new file with mode: 0644]
vke/src/base/Resource.cs [new file with mode: 0644]
vke/src/base/SubPass.cs [new file with mode: 0644]
vke/src/base/SwapChain.cs [new file with mode: 0644]
vke/src/gl.cs [new file with mode: 0644]
vke/src/glfw/CodePoint.cs [new file with mode: 0644]
vke/src/glfw/Delegates.cs [new file with mode: 0644]
vke/src/glfw/ErrorCode.cs [new file with mode: 0644]
vke/src/glfw/Glfw3.cs [new file with mode: 0644]
vke/src/glfw/InputAction.cs [new file with mode: 0644]
vke/src/glfw/Key.cs [new file with mode: 0644]
vke/src/glfw/Modifier.cs [new file with mode: 0644]
vke/src/glfw/MonitorEvent.cs [new file with mode: 0644]
vke/src/glfw/MonitorHandle.cs [new file with mode: 0644]
vke/src/glfw/MouseButton.cs [new file with mode: 0644]
vke/src/glfw/NativeString.cs [new file with mode: 0644]
vke/src/glfw/VideoMode.cs [new file with mode: 0644]
vke/src/glfw/VideoModePointer.cs [new file with mode: 0644]
vke/src/glfw/WindowAttribute.cs [new file with mode: 0644]
vke/src/ktx.cs [new file with mode: 0644]
vke/src/model/BoundingBox.cs [new file with mode: 0644]
vke/src/model/Model.cs [new file with mode: 0644]
vke/vke.csproj [new file with mode: 0644]