MESSAGE(STATUS "VK_LAYER_PATH = $ENV{VK_LAYER_PATH}")
FIND_PACKAGE(Vulkan REQUIRED)
-FIND_PACKAGE(GLFW3)
INCLUDE(GNUInstallDirs)
)
TARGET_LINK_LIBRARIES(${LibName}
${Vulkan_LIBRARIES}
- ${GLFW3_LIBRARY}
)
INSTALL(TARGETS ${LibName}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
+++ /dev/null
-# Locate the glfw3 library
-#
-# This module defines the following variables:
-#
-# GLFW3_LIBRARY the name of the library;
-# GLFW3_INCLUDE_DIR where to find glfw include files.
-# GLFW3_FOUND true if both the GLFW3_LIBRARY and GLFW3_INCLUDE_DIR have been found.
-#
-# To help locate the library and include file, you can define a
-# variable called GLFW3_ROOT which points to the root of the glfw library
-# installation.
-#
-# default search dirs
-#
-# Cmake file from: https://github.com/daw42/glslcookbook
-
-set( _glfw3_HEADER_SEARCH_DIRS
-"/usr/include"
-"/usr/local/include"
-"${CMAKE_SOURCE_DIR}/includes"
-"C:/Program Files (x86)/glfw/include" )
-set( _glfw3_LIB_SEARCH_DIRS
-"/usr/lib"
-"/usr/local/lib"
-"${CMAKE_SOURCE_DIR}/lib"
-"C:/Program Files (x86)/glfw/lib-msvc110" )
-
-# Check environment for root search directory
-set( _glfw3_ENV_ROOT $ENV{GLFW3_ROOT} )
-if( NOT GLFW3_ROOT AND _glfw3_ENV_ROOT )
- set(GLFW3_ROOT ${_glfw3_ENV_ROOT} )
-endif()
-
-# Put user specified location at beginning of search
-if( GLFW3_ROOT )
- list( INSERT _glfw3_HEADER_SEARCH_DIRS 0 "${GLFW3_ROOT}/include" )
- list( INSERT _glfw3_LIB_SEARCH_DIRS 0 "${GLFW3_ROOT}/lib" )
-endif()
-
-# Search for the header
-FIND_PATH(GLFW3_INCLUDE_DIR "GLFW/glfw3.h"
-PATHS ${_glfw3_HEADER_SEARCH_DIRS} )
-
-# Search for the library
-FIND_LIBRARY(GLFW3_LIBRARY NAMES glfw3 glfw
-PATHS ${_glfw3_LIB_SEARCH_DIRS} )
-INCLUDE(FindPackageHandleStandardArgs)
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG
-GLFW3_LIBRARY GLFW3_INCLUDE_DIR)