--- /dev/null
+GOLib
+=====
+
+Graphic Object Library: custom widget library on top of cairo. Support win32, opengl, framebuffer surfaces
+
+Initially designed to provide fast widget toolkit for game development with OpenTK, the interface code of my game engine
+was splitted in this lib to provide generic widgets toolkit for other uses.
+
+On linux, OpenTK gives a abstraction layer for periferics.
+
+On the framme buffer, I use a small self-made multi-threaded lib on top of ev-dev.
+
+For win32 surface, i still need to code low level periferic access, no great motivation to do that....
+
+It support transparency by default (compositing), but a faster lib with no transparency could be achieve easily
+
+
+Lots of debug have been made, i release the code, and will try to make it evolves and perhaps find new motivations with
+contributors.
+
+