PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
ENDFUNCTION ()
-ADD_LIBRARY("${PROJECT_NAME}_static" STATIC ${VKVG_SRC} ${SHADERS_H} )
+ADD_LIBRARY("${PROJECT_NAME}_static" STATIC ${VKVG_SRC} ${SHADERS} ${SHADERS_H} )
target_compile_definitions("${PROJECT_NAME}_static" PUBLIC -DVKVG_STATIC_BUILD)
SET_PROPERTY(TARGET "${PROJECT_NAME}_static" PROPERTY POSITION_INDEPENDENT_CODE OFF)
setup_lib ("${PROJECT_NAME}_static")
-ADD_LIBRARY("${PROJECT_NAME}_shared" SHARED ${VKVG_SRC} ${SHADERS_H})
+ADD_LIBRARY("${PROJECT_NAME}_shared" SHARED ${VKVG_SRC} ${SHADERS} ${SHADERS_H})
SET_PROPERTY(TARGET "${PROJECT_NAME}_shared" PROPERTY POSITION_INDEPENDENT_CODE ON)
setup_lib ("${PROJECT_NAME}_shared")