]> O.S.I.I.S - jp/vkvg.git/commitdiff
_device prefix in device_internal
authorJean-Philippe Bruyère <jp_bruyere@hotmail.com>
Thu, 27 Jan 2022 21:38:09 +0000 (22:38 +0100)
committerj-p <jp_bruyere@hotmail.com>
Fri, 18 Feb 2022 20:09:23 +0000 (21:09 +0100)
src/vkvg_device.c
src/vkvg_device_internal.c
src/vkvg_device_internal.h

index bb2433a8f2da0be4c952f6dc5121fbd949dfb0ce..ddb2129c3ae18b60d7d8b16a2be11c7192ee0b58 100644 (file)
@@ -46,11 +46,11 @@ void _device_init (VkvgDevice dev, VkInstance inst, VkPhysicalDevice phy, VkDevi
 
        VkFormat format = FB_COLOR_FORMAT;
 
-       _check_best_image_tiling(dev, format);
+       _device_check_best_image_tiling(dev, format);
        if (dev->status != VKVG_STATUS_SUCCESS)
                return;
 
-       if (!_init_function_pointers (dev)){
+       if (!_device_init_function_pointers (dev)){
                dev->status = VKVG_STATUS_NULL_POINTER;
                return;
        }
@@ -73,21 +73,21 @@ void _device_init (VkvgDevice dev, VkInstance inst, VkPhysicalDevice phy, VkDevi
        dev->cmd        = vkh_cmd_buff_create           ((VkhDevice)dev, dev->cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
        dev->fence      = vkh_fence_create_signaled ((VkhDevice)dev);
 
-       _create_pipeline_cache          (dev);
+       _device_create_pipeline_cache           (dev);
        _init_fonts_cache                       (dev);
        if (dev->deferredResolve || dev->samples == VK_SAMPLE_COUNT_1_BIT){
-               dev->renderPass = _createRenderPassNoResolve (dev, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_LOAD_OP_LOAD);
-               dev->renderPass_ClearStencil = _createRenderPassNoResolve (dev, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_LOAD_OP_CLEAR);
-               dev->renderPass_ClearAll = _createRenderPassNoResolve (dev, VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_LOAD_OP_CLEAR);
+               dev->renderPass = _device_createRenderPassNoResolve (dev, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_LOAD_OP_LOAD);
+               dev->renderPass_ClearStencil = _device_createRenderPassNoResolve (dev, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_LOAD_OP_CLEAR);
+               dev->renderPass_ClearAll = _device_createRenderPassNoResolve (dev, VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_LOAD_OP_CLEAR);
        }else{
-               dev->renderPass = _createRenderPassMS (dev, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_LOAD_OP_LOAD);
-               dev->renderPass_ClearStencil = _createRenderPassMS (dev, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_LOAD_OP_CLEAR);
-               dev->renderPass_ClearAll = _createRenderPassMS (dev, VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_LOAD_OP_CLEAR);
+               dev->renderPass = _device_createRenderPassMS (dev, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_LOAD_OP_LOAD);
+               dev->renderPass_ClearStencil = _device_createRenderPassMS (dev, VK_ATTACHMENT_LOAD_OP_LOAD, VK_ATTACHMENT_LOAD_OP_CLEAR);
+               dev->renderPass_ClearAll = _device_createRenderPassMS (dev, VK_ATTACHMENT_LOAD_OP_CLEAR, VK_ATTACHMENT_LOAD_OP_CLEAR);
        }
-       _createDescriptorSetLayout      (dev);
-       _setupPipelines                         (dev);
+       _device_createDescriptorSetLayout       (dev);
+       _device_setupPipelines                          (dev);
 
-       _create_empty_texture           (dev, format, dev->supportedTiling);
+       _device_create_empty_texture            (dev, format, dev->supportedTiling);
 
 #ifdef DEBUG
        #if __linux__
@@ -178,8 +178,8 @@ VkvgDevice vkvg_device_create(VkSampleCountFlags samples, bool deferredResolve)
        }
 
        VkhPhyInfo pi = 0;
-       if (!_try_get_phyinfo(phys, phyCount, VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU, &pi))
-               if (!_try_get_phyinfo(phys, phyCount, VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU, &pi))
+       if (!_device_try_get_phyinfo(phys, phyCount, VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU, &pi))
+               if (!_device_try_get_phyinfo(phys, phyCount, VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU, &pi))
                        pi = phys[0];
 
        if (!(pi->properties.limits.framebufferColorSampleCounts&samples)) {
index b7303e8eea4593dc504b7722c4b328bfd9ac3f87..ca112ad4b6147680864a13eba973f17add904ca2 100644 (file)
@@ -55,7 +55,7 @@ PFN_vkWaitForFences                           WaitForFences;
 PFN_vkResetFences                              ResetFences;
 PFN_vkResetCommandBuffer               ResetCommandBuffer;
 
-bool _try_get_phyinfo (VkhPhyInfo* phys, uint32_t phyCount, VkPhysicalDeviceType gpuType, VkhPhyInfo* phy) {
+bool _device_try_get_phyinfo (VkhPhyInfo* phys, uint32_t phyCount, VkPhysicalDeviceType gpuType, VkhPhyInfo* phy) {
        for (uint32_t i=0; i<phyCount; i++){
                if (vkh_phyinfo_get_properties(phys[i]).deviceType == gpuType) {
                         *phy = phys[i];
@@ -74,13 +74,13 @@ void _device_flush_all_contexes (VkvgDevice dev){
        }*/
 }
 //TODO:save/reload cache in user temp directory
-void _create_pipeline_cache(VkvgDevice dev){
+void _device_create_pipeline_cache(VkvgDevice dev){
 
        VkPipelineCacheCreateInfo pipelineCacheCreateInfo = {.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO};
        VK_CHECK_RESULT(vkCreatePipelineCache(dev->vkDev, &pipelineCacheCreateInfo, NULL, &dev->pipelineCache));
 }
 
-VkRenderPass _createRenderPassNoResolve(VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAttachmentLoadOp stencilLoadOp)
+VkRenderPass _device_createRenderPassNoResolve(VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAttachmentLoadOp stencilLoadOp)
 {
        VkAttachmentDescription attColor = {
                                        .format = FB_COLOR_FORMAT,
@@ -134,7 +134,7 @@ VkRenderPass _createRenderPassNoResolve(VkvgDevice dev, VkAttachmentLoadOp loadO
        VK_CHECK_RESULT(vkCreateRenderPass(dev->vkDev, &renderPassInfo, NULL, &rp));
        return rp;
 }
-VkRenderPass _createRenderPassMS(VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAttachmentLoadOp stencilLoadOp)
+VkRenderPass _device_createRenderPassMS(VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAttachmentLoadOp stencilLoadOp)
 {
        VkAttachmentDescription attColor = {
                                        .format = FB_COLOR_FORMAT,
@@ -200,7 +200,7 @@ VkRenderPass _createRenderPassMS(VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAt
        return rp;
 }
 
-void _setupPipelines(VkvgDevice dev)
+void _device_setupPipelines(VkvgDevice dev)
 {
        VkGraphicsPipelineCreateInfo pipelineCreateInfo = { .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
                                .renderPass = dev->renderPass };
@@ -393,7 +393,7 @@ void _setupPipelines(VkvgDevice dev)
        vkDestroyShaderModule(dev->vkDev, modFrag, NULL);
 }
 
-void _createDescriptorSetLayout (VkvgDevice dev) {
+void _device_createDescriptorSetLayout (VkvgDevice dev) {
 
        VkDescriptorSetLayoutBinding dsLayoutBinding =
                {0, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1,VK_SHADER_STAGE_FRAGMENT_BIT, NULL};
@@ -486,7 +486,7 @@ void _device_submit_cmd (VkvgDevice dev, VkCommandBuffer* cmd, VkFence fence) {
        UNLOCK_DEVICE
 }
 
-bool _init_function_pointers (VkvgDevice dev) {
+bool _device_init_function_pointers (VkvgDevice dev) {
 #if defined(DEBUG) && defined (VKVG_DBG_UTILS)
        if (vkGetInstanceProcAddr(dev->instance, "vkSetDebugUtilsObjectNameEXT")==VK_NULL_HANDLE){
                LOG(VKVG_LOG_ERR, "vkvg create device failed: 'VK_EXT_debug_utils' has to be loaded for Debug build\n");
@@ -514,7 +514,7 @@ bool _init_function_pointers (VkvgDevice dev) {
        return true;
 }
 
-void _create_empty_texture (VkvgDevice dev, VkFormat format, VkImageTiling tiling) {
+void _device_create_empty_texture (VkvgDevice dev, VkFormat format, VkImageTiling tiling) {
        //create empty image to bind to context source descriptor when not in use
        dev->emptyImg = vkh_image_create((VkhDevice)dev,format,16,16,tiling,VMA_MEMORY_USAGE_GPU_ONLY,
                                                                         VK_IMAGE_USAGE_SAMPLED_BIT|VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
@@ -530,7 +530,7 @@ void _create_empty_texture (VkvgDevice dev, VkFormat format, VkImageTiling tilin
        _device_submit_cmd (dev, &dev->cmd, dev->fence);
 }
 
-void _check_best_image_tiling (VkvgDevice dev, VkFormat format) {
+void _device_check_best_image_tiling (VkvgDevice dev, VkFormat format) {
        VkFlags stencilFormats[] = { VK_FORMAT_S8_UINT, VK_FORMAT_D16_UNORM_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT };
        VkFormatProperties phyStencilProps = { 0 }, phyImgProps = { 0 };
 
index 33c275b189ef4a343af5ef6370f3b468e2eaa172..834664e8faaa6195f473c650983106fb4e9d5c2f 100644 (file)
@@ -125,25 +125,25 @@ typedef struct _vkvg_device_t{
        if (dev->threadAware)\
                mtx_unlock (&dev->mutex);
 
-bool _try_get_phyinfo                  (VkhPhyInfo* phys, uint32_t phyCount, VkPhysicalDeviceType gpuType, VkhPhyInfo* phy);
-bool _init_function_pointers   (VkvgDevice dev);
-void _create_empty_texture             (VkvgDevice dev, VkFormat format, VkImageTiling tiling);
-void _get_best_image_tiling            (VkvgDevice dev, VkFormat format, VkImageTiling* pTiling);
-void _check_best_image_tiling  (VkvgDevice dev, VkFormat format);
-void _create_pipeline_cache            (VkvgDevice dev);
-VkRenderPass _createRenderPassMS(VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAttachmentLoadOp stencilLoadOp);
-VkRenderPass _createRenderPassNoResolve(VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAttachmentLoadOp stencilLoadOp);
-void _setupPipelines                   (VkvgDevice dev);
-void _device_createDescriptorSetLayout (VkvgDevice dev);
-void _device_flush_all_contexes                (VkvgDevice dev);
+bool _device_try_get_phyinfo                   (VkhPhyInfo* phys, uint32_t phyCount, VkPhysicalDeviceType gpuType, VkhPhyInfo* phy);
+bool _device_init_function_pointers            (VkvgDevice dev);
+void _device_create_empty_texture              (VkvgDevice dev, VkFormat format, VkImageTiling tiling);
+void _device_get_best_image_tiling             (VkvgDevice dev, VkFormat format, VkImageTiling* pTiling);
+void _device_check_best_image_tiling   (VkvgDevice dev, VkFormat format);
+void _device_create_pipeline_cache             (VkvgDevice dev);
+VkRenderPass _device_createRenderPassMS        (VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAttachmentLoadOp stencilLoadOp);
+VkRenderPass _device_createRenderPassNoResolve(VkvgDevice dev, VkAttachmentLoadOp loadOp, VkAttachmentLoadOp stencilLoadOp);
+void _device_setupPipelines                            (VkvgDevice dev);
+void _device_createDescriptorSetLayout         (VkvgDevice dev);
+void _device_flush_all_contexes                        (VkvgDevice dev);
 void _device_wait_idle                                 (VkvgDevice dev);
-void _device_wait_and_reset_device_fence (VkvgDevice dev);
-void _device_submit_cmd                                (VkvgDevice dev, VkCommandBuffer* cmd, VkFence fence);
-
-void _device_destroy_fence                     (VkvgDevice dev, VkFence fence);
-void _device_reset_fence                       (VkvgDevice dev, VkFence fence);
-void _device_wait_fence                        (VkvgDevice dev, VkFence fence);
-void _device_wait_and_reset_fence      (VkvgDevice dev, VkFence fence);
-bool _device_try_get_cached_context(VkvgDevice dev, VkvgContext* pCtx);
-void _device_store_context                     (VkvgContext ctx);
+void _device_wait_and_reset_device_fence(VkvgDevice dev);
+void _device_submit_cmd                                        (VkvgDevice dev, VkCommandBuffer* cmd, VkFence fence);
+
+void _device_destroy_fence                             (VkvgDevice dev, VkFence fence);
+void _device_reset_fence                               (VkvgDevice dev, VkFence fence);
+void _device_wait_fence                                        (VkvgDevice dev, VkFence fence);
+void _device_wait_and_reset_fence              (VkvgDevice dev, VkFence fence);
+bool _device_try_get_cached_context            (VkvgDevice dev, VkvgContext* pCtx);
+void _device_store_context                             (VkvgContext ctx);
 #endif