protected override void OnUpdateFrame(FrameEventArgs e)
{
base.OnUpdateFrame(e);
-// fps = (int)RenderFrequency;
-//
-//
-// if (frameCpt > 50) {
-// resetFps ();
-// frameCpt = 0;
-// GC.Collect();
-// GC.WaitForPendingFinalizers();
-// NotifyValueChanged("memory", GC.GetTotalMemory (false).ToString());
-// }
-// frameCpt++;
+ fps = (int)RenderFrequency;
+
+
+ if (frameCpt > 50) {
+ resetFps ();
+ frameCpt = 0;
+ GC.Collect();
+ GC.WaitForPendingFinalizers();
+ NotifyValueChanged("memory", GC.GetTotalMemory (false).ToString());
+ }
+ frameCpt++;
//CrowInterface.Update ();
}
protected override void OnRenderFrame(FrameEventArgs e)