else
adjustStretchedGo (LayoutingType.Height);
}
-// public override void LayoutingDiscardCheck (LayoutingType lt)
-// {
-// if ((lt == LayoutingType.Height && _orientation == Orientation.Horizontal) ||
-// (lt == LayoutingType.Width && _orientation == Orientation.Vertical))
-// base.LayoutingDiscardCheck (lt);
-// }
+ public override void LayoutingDiscardCheck (LayoutingType lt)
+ {
+ if ((lt == LayoutingType.Height && _orientation == Orientation.Horizontal) ||
+ (lt == LayoutingType.Width && _orientation == Orientation.Vertical))
+ base.LayoutingDiscardCheck (lt);
+ }
}
}
case LayoutingType.X:
if (Visible) {
if (Left == 0) {
-
- if (Parent.RegisteredLayoutings.HasFlag (LayoutingType.Width) ||
- RegisteredLayoutings.HasFlag (LayoutingType.Width))
- return false;
-
- switch (HorizontalAlignment) {
- case HorizontalAlignment.Left:
+ if (HorizontalAlignment == HorizontalAlignment.Left)
Slot.X = 0;
- break;
- case HorizontalAlignment.Right:
+ else if (Parent.RegisteredLayoutings.HasFlag (LayoutingType.Width) ||
+ RegisteredLayoutings.HasFlag (LayoutingType.Width))
+ return false;
+ else if (HorizontalAlignment == HorizontalAlignment.Right)
Slot.X = Parent.ClientRectangle.Width - Slot.Width;
- break;
- case HorizontalAlignment.Center:
+ else if (HorizontalAlignment == HorizontalAlignment.Center)
Slot.X = Parent.ClientRectangle.Width / 2 - Slot.Width / 2;
- break;
- }
} else
Slot.X = Left;
} else
case LayoutingType.Y:
if (Visible) {
if (Top == 0) {
-
- if (Parent.RegisteredLayoutings.HasFlag (LayoutingType.Height) ||
- RegisteredLayoutings.HasFlag (LayoutingType.Height))
- return false;
-
- switch (VerticalAlignment) {
- case VerticalAlignment.Top://this could be processed even if parent Height is not known
+ if (VerticalAlignment == VerticalAlignment.Top)
Slot.Y = 0;
- break;
- case VerticalAlignment.Bottom:
+ else if (Parent.RegisteredLayoutings.HasFlag (LayoutingType.Height) ||
+ RegisteredLayoutings.HasFlag (LayoutingType.Height))
+ return false;
+ else if (VerticalAlignment == VerticalAlignment.Bottom)
Slot.Y = Parent.ClientRectangle.Height - Slot.Height;
- break;
- case VerticalAlignment.Center:
+ else if (VerticalAlignment == VerticalAlignment.Center)
Slot.Y = Parent.ClientRectangle.Height / 2 - Slot.Height / 2;
- break;
- }
} else
Slot.Y = Top;
} else