]> O.S.I.I.S - jp/crow.git/commitdiff
Clear function
authorjpbruyere <jp.bruyere@hotmail.com>
Tue, 8 Sep 2015 14:06:53 +0000 (16:06 +0200)
committerjpbruyere <jp.bruyere@hotmail.com>
Tue, 8 Sep 2015 14:06:53 +0000 (16:06 +0200)
Templates/RadioButton.goml
Tests/GOLIBTest_4.cs
Tests/GOLIBTest_Window.cs
Tests/GOLIBTest_fps.cs
Tests/Interfaces/fps.goml
Tests/Interfaces/testWindow.goml
Tests/Tests.csproj
src/OpenTKGameWindow.cs

index 58fab68e12fb40da263ea046f6e00779897d08a9..0d8ab32ab7e41fe52aae41142583c4506247bdfb 100755 (executable)
@@ -1,5 +1,5 @@
 <?xml version="1.0"?>\r
 <HorizontalStack Margin="0" Spacing="1" Focusable="false">\r
-       <Image Name="Image" Width="16" Height="16" Path="#go.Images.Icons.radiobutton.svg"/>\r
+       <Image Name="Image" Width="12" Height="12" Path="#go.Images.Icons.radiobutton.svg"/>\r
        <Label Name="Caption"/>\r
 </HorizontalStack>
\ No newline at end of file
index 141f41d8c5d0fba3beb7a2a973185f550998a022..8adb5064e802e2a41470df6eac66e24d29392961 100644 (file)
@@ -150,12 +150,7 @@ namespace test
                        c.Top += e.YDelta;\r
                        c.registerForGraphicUpdate ();\r
                }\r
-               protected override void OnRenderFrame (FrameEventArgs e)\r
-               {\r
-                       GL.Clear (ClearBufferMask.ColorBufferBit);\r
-                       base.OnRenderFrame (e);\r
-                       SwapBuffers ();\r
-               }\r
+\r
                private int frameCpt = 0;\r
                protected override void OnUpdateFrame (FrameEventArgs e)\r
                {\r
index 56a7712b6273f2023f10966504df7c85dd834946..4ce0b65403dd541ba51ddf02290f3ec713d53d3d 100644 (file)
@@ -18,6 +18,10 @@ namespace test
 {\r
        class GOLIBTest_Window : OpenTKGameWindow , IValueChange\r
        {\r
+               #region IValueChange implementation\r
+               public event EventHandler<ValueChangeEventArgs> ValueChanged;\r
+               #endregion\r
+\r
                #region FPS\r
                int _fps = 0;\r
 \r
@@ -64,7 +68,7 @@ namespace test
                #endregion\r
 \r
                public GOLIBTest_Window ()\r
-                       : base(600, 400,"test")\r
+                       : base(800, 600,"test")\r
                {}\r
 \r
                Window g;\r
@@ -78,15 +82,10 @@ namespace test
 //                     LoadInterface("Interfaces/testWindow.goml", out g);\r
 //                     LoadInterface("Interfaces/testWindow.goml", out g);\r
 //                     LoadInterface("Interfaces/testWindow.goml", out g);\r
-\r
-               }\r
-               protected override void OnRenderFrame (FrameEventArgs e)\r
-               {\r
-                       GL.Clear (ClearBufferMask.ColorBufferBit);\r
-                       base.OnRenderFrame (e);\r
-                       SwapBuffers ();\r
+                       CursorVisible = true;\r
                }\r
 \r
+\r
                private int frameCpt = 0;\r
                protected override void OnUpdateFrame (FrameEventArgs e)\r
                {\r
@@ -102,11 +101,11 @@ namespace test
                        frameCpt++;\r
                }\r
 \r
-               #region IValueChange implementation\r
-\r
-               public event EventHandler<ValueChangeEventArgs> ValueChanged;\r
-\r
-               #endregion\r
+               protected override void OnKeyDown (KeyboardKeyEventArgs e)\r
+               {\r
+                       base.OnKeyDown (e);\r
+                       this.Quit ();\r
+               }\r
 \r
                [STAThread]\r
                static void Main ()\r
index 12fdf44416e89e2d3a37a16bdb6a58eb6db4bcb5..c46efcb24b056a80c42a73ed93fc90ab87faa82d 100644 (file)
@@ -36,9 +36,10 @@ namespace test
                                        fpsMin = _fps;\r
                                        ValueChanged.Raise(this, new ValueChangeEventArgs ("fpsMin", fpsMin));\r
                                }\r
-\r
-                               if (ValueChanged != null)\r
-                                       ValueChanged.Raise(this, new ValueChangeEventArgs ("fps", _fps));\r
+                                       \r
+                               ValueChanged.Raise(this, new ValueChangeEventArgs ("fps", _fps));\r
+                               ValueChanged.Raise (this, new ValueChangeEventArgs ("update",\r
+                                       this.updateTime.ElapsedMilliseconds.ToString () + " ms"));\r
                        }\r
                }\r
 \r
@@ -53,6 +54,8 @@ namespace test
                }\r
                #endregion\r
 \r
+               public string update = "";\r
+\r
                string name = "testName";\r
 \r
                public string Name {\r
@@ -66,31 +69,20 @@ namespace test
 \r
                public GOLIBTest_fps ()\r
                        : base(600, 400,"test")\r
-               {}\r
-\r
-               Container g;\r
-               Label labFps, labFpsMin, labFpsMax, labUpdate;\r
+               {\r
+                       VSync = VSyncMode.Off;\r
+               }\r
 \r
                protected override void OnLoad (EventArgs e)\r
                {\r
                        base.OnLoad (e);\r
-                       LoadInterface("Interfaces/fps.goml", out g);\r
+                       LoadInterface("Interfaces/fps.goml");\r
 \r
-                       labFps = g.FindByName ("labFps") as Label;\r
-                       labFpsMin = g.FindByName ("labFpsMin") as Label;\r
-                       labFpsMax = g.FindByName ("labFpsMax") as Label;\r
-                       labUpdate = g.FindByName ("labUpdate") as Label;\r
 \r
                        //ValueChanged += (object sender, ValueChangeEventArgs vce) => labFps.Text = vce.NewValue.ToString ();\r
        \r
 \r
                }\r
-               protected override void OnRenderFrame (FrameEventArgs e)\r
-               {\r
-                       GL.Clear (ClearBufferMask.ColorBufferBit);\r
-                       base.OnRenderFrame (e);\r
-                       SwapBuffers ();\r
-               }\r
 \r
                private int frameCpt = 0;\r
                protected override void OnUpdateFrame (FrameEventArgs e)\r
@@ -99,15 +91,10 @@ namespace test
 \r
                        fps = (int)RenderFrequency;\r
 \r
-                       //labFps.Text = fps.ToString();\r
-                       //labUpdate.Text = this.updateTime.ElapsedMilliseconds.ToString() + " ms";\r
 \r
                        if (frameCpt > 200) {\r
-//                             labFpsMin.Text = fpsMin.ToString();\r
-//                             labFpsMax.Text = fpsMax.ToString();\r
                                resetFps ();\r
                                frameCpt = 0;\r
-\r
                        }\r
                        frameCpt++;\r
                }\r
index 50e69604fba81f69d74d42068a1c0a3151c8cca1..151d9905ef1196ea46ba0ad0ba5250be3ea70e7c 100755 (executable)
@@ -1,29 +1,25 @@
 <?xml version="1.0"?>\r
-<Container Name="MainGrp"\r
-       \r
-       Margin="10" Focusable="True" Fit="True">\r
-       <Expandable  Width="150" Background="Green" Margin="2">\r
-<!--   HorizontalAlignment="Right" VerticalAlignment="Bottom"-->\r
-<!--           <VerticalStack Fit="True" BorderWidth="1" Margin="5" WidgetSpacing="4">-->\r
-<!--                   <HorizontalStack>\r
-                               <Label Text="Update:" FontColor="White" VerticalAlignment="Center" />\r
-                               <Label Name="labUpdate" Text="xxxx" FontSize="12" Width="60" TextAlignment="Center" Background="DarkGreen"/>\r
-                       </HorizontalStack>-->\r
+<Container Name="MainGrp" Background="0,5;0,5;0,5;0,5"\r
+       HorizontalAlignment="Left" VerticalAlignment="Top"\r
+       Margin="10" Width="-1" Height="-1" Focusable="True" >\r
+\r
+               <VerticalStack Name="vsFps"  BorderWidth="1" Margin="5" Spacing="4">\r
                        <HorizontalStack>\r
-                               <Label Text="Fps:" Width = "30" VerticalAlignment="Center"  TextAlignment="LeftCenter"/>\r
-                               <Label Name="labFps" Text="{fps}" Font="droid bold, 12"\r
-                                       TextAlignment="Center" Background="AoEnglish"/>\r
+                               <Label Text="Update:" FontColor="White" />\r
+                               <Label Name="labUpdate" Text="{update}" FontSize="12" Background="DarkGreen"/>\r
                        </HorizontalStack>\r
-<!--                   <HorizontalStack>\r
+                       <HorizontalStack Name="hsFps" Background="Red" >\r
+                               <Label Name="captionFps" Text="Fps:" />\r
+                               <Label Name="valueFps" Text="{fps}" Font="droid bold, 12" TextAlignment="Center" Background="AoEnglish"/>\r
+                       </HorizontalStack>\r
+                       <HorizontalStack Background="Red">\r
                                <Label Text="Min:" Width = "30" />\r
-                               <Label Name="labFpsMin" Text="{fpsMin}" Font="droid bold, 12"\r
-                                       TextAlignment="Center" Background="AoEnglish"/>\r
+                               <Label Text="{fpsMin}" Font="droid bold, 12" TextAlignment="Center" Background="AoEnglish"/>\r
                        </HorizontalStack>\r
-                       <HorizontalStack>\r
+                       <HorizontalStack Background="Red" >\r
                                <Label Text="Max:" Width = "30"/>\r
-                               <Label Name="labFpsMax" Text="{fpsMax}" Font="droid bold, 12"\r
-                                       TextAlignment="Center" Background="AoEnglish"/>\r
-                       </HorizontalStack>-->\r
-<!--           </VerticalStack>-->\r
-               </Expandable>\r
+                               <Label Text="{fpsMax}" Font="droid bold, 12" TextAlignment="Center" Background="AoEnglish"/>\r
+                       </HorizontalStack>\r
+\r
+               </VerticalStack>                                \r
 </Container>
\ No newline at end of file
index ae9cbc2521983446ad33260a132d91b08ffcacb5..dc9dc3dcc359a75b2eec70d0870174676ae5a9dd 100755 (executable)
@@ -2,10 +2,10 @@
 <!--<Group>-->\r
 <Window Name="window1" Left="10" Top="10" Title="Test window" Width="200" Height="200" Background="0,5;0,5;0,5;0,5" \r
        Focusable="True">\r
-       <VerticalStack Name="contentVSStack" Height="0" Width="0" Margin="1" Spacing="10">\r
-               <Slider Name="slider" Height="20" Width="0"/>\r
+       <VerticalStack Name="contentVSStack" Height="0" Width="0" Margin="10" Spacing="10">\r
+               <Slider Name="slider" Height="10" Width="0"/>\r
 \r
-               <HorizontalStack Width="0" Height="-1" Margin="0" Background="Red">\r
+               <HorizontalStack Width="-1" Height="-1" Margin="0" Background="Red">\r
                        <Checkbox Height="-1" Width="-1"/>\r
                        <Checkbox Height="-1" Width="-1"/>\r
                </HorizontalStack>\r
                                <RadioButton  Caption="Radio 1"/>\r
                                <RadioButton  Caption="Radio 2" IsChecked="true"/>\r
                                <RadioButton  Caption="Radio 3"/>\r
-                               <RadioButton  Caption="Radio 4"/>\r
-                               <RadioButton  Caption="Radio 5"/>\r
-                               <RadioButton  Caption="Radio 6"/>\r
-                               <RadioButton  Caption="Radio 7"/>\r
                        </VerticalStack>\r
                </GroupBox>\r
 <!--           <Checkbox Height="-1" Width="-1" Background="Red" Margin="0" VerticalAlignment="Center" HorizontalAlignment="Right"/>-->\r
index a85eadf037a70ee3db6ed99f36ba70c50b2518d1..3fa1d1d994ec64f99d2209400eb4efbe6bf4d8d4 100644 (file)
@@ -8,7 +8,7 @@
     <OutputType>Exe</OutputType>
     <RootNamespace>Tests</RootNamespace>
     <AssemblyName>Tests</AssemblyName>
-    <StartupObject>test.GOLIBTest_4</StartupObject>
+    <StartupObject>test.GOLIBTest_Window</StartupObject>
     <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
     <OutputPath>..\bin\$(configuration)</OutputPath>
     <IntermediateOutputPath>obj\$(configuration)</IntermediateOutputPath>
@@ -40,7 +40,7 @@
     <Reference Include="System.Windows.Forms" />
     <Reference Include="System.Drawing" />
     <Reference Include="OpenTK">
-      <HintPath>..\opentk\Binaries\OpenTK\Release\OpenTK.dll</HintPath>
+      <HintPath>..\..\opentk\Binaries\OpenTK\Release\OpenTK.dll</HintPath>
     </Reference>
   </ItemGroup>
   <ItemGroup>
index 8c648d0e3421a0e01fbafab7e7b134d887f6ce76..07b051d2cfdb319dc2f274cef6aa2b74bdb77813 100755 (executable)
@@ -26,7 +26,7 @@ namespace go
 //                             3,0,OpenTK.Graphics.GraphicsContextFlags.Default)\r
                public OpenTKGameWindow(int _width, int _height, string _title="golib")\r
                        : base(_width, _height, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), \r
-                               _title,GameWindowFlags.Default,DisplayDevice.Default,\r
+                               _title,GameWindowFlags.Default,DisplayDevice.GetDisplay(DisplayIndex.Second),\r
                                3,2,OpenTK.Graphics.GraphicsContextFlags.Debug|OpenTK.Graphics.GraphicsContextFlags.ForwardCompatible)\r
 //             public OpenTKGameWindow(int _width, int _height, string _title="golib")\r
 //                     : base(_width, _height, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), _title)\r
@@ -41,7 +41,6 @@ namespace go
                        XCursor.SW = XCursorFile.Load("#go.Images.Icons.Cursors.bottom_left_corner").Cursors[0];\r
                        XCursor.SE = XCursorFile.Load("#go.Images.Icons.Cursors.bottom_right_corner").Cursors[0];\r
 \r
-\r
                }        \r
                #endregion\r
 \r
@@ -230,6 +229,7 @@ namespace go
                        GraphicObjects.CopyTo (invGOList,0);\r
                        invGOList = invGOList.Reverse ().ToArray ();\r
 \r
+                       //Debug.WriteLine ("======= Layouting queue start =======");\r
                        while (Interface.LayoutingQueue.Count > 0) {\r
                                LayoutingQueueItem lqi = Interface.LayoutingQueue.Dequeue ();\r
                                lqi.ProcessLayouting ();\r
@@ -325,9 +325,14 @@ namespace go
                        return tmp;\r
                }\r
                #endregion\r
+\r
                public virtual void OnRender(FrameEventArgs e)\r
                {\r
                }\r
+               public virtual void GLClear()\r
+               {\r
+                       GL.Clear (ClearBufferMask.ColorBufferBit);\r
+               }\r
                #region Game win overrides\r
                protected override void OnUpdateFrame(FrameEventArgs e)\r
                {       \r
@@ -336,12 +341,14 @@ namespace go
                }\r
                protected override void OnRenderFrame(FrameEventArgs e)\r
                {\r
-                       GL.Clear (ClearBufferMask.ColorBufferBit);\r
+                       GLClear ();\r
+\r
 \r
                        base.OnRenderFrame(e);\r
 \r
-                       OpenGLDraw ();\r
                        OnRender (e);\r
+                       OpenGLDraw ();\r
+\r
 \r
                        SwapBuffers ();\r
                }\r