if (CMAKE_BUILD_TYPE STREQUAL "Debug")
ADD_DEFINITIONS (-DDEBUG)
+ OPTION(ENABLE_VALIDATION "enable vulkan validation layer" ON)
+ELSE()
+ OPTION(ENABLE_VALIDATION "enable vulkan validation layer" OFF)
ENDIF()
OPTION(VKVG_TILING_OPTIMAL "use VK_IMAGE_TILING_OPTIMAL for surface backend texture" OFF)
add_subdirectory (vkh)
-SET(ENABLE_VALIDATION OFF CACHE BOOL "Enable vulkan validation layer")
+#SET(ENABLE_VALIDATION OFF CACHE BOOL "Enable vulkan validation layer")
IF (ENABLE_VALIDATION)
ADD_DEFINITIONS (-DVKVG_USE_VALIDATION)
MESSAGE(STATUS "VULKAN_SDK\t\t= $ENV{VULKAN_SDK}")
MESSAGE(STATUS "VK_LAYER_PATH\t= $ENV{VK_LAYER_PATH}")
IF (ENABLE_VALIDATION)
- MESSAGE(STATUS "Validation\t\t= disabled.")
-ELSE ()
MESSAGE(STATUS "Validation\t\t= enabled.")
+ELSE ()
+ MESSAGE(STATUS "Validation\t\t= disabled.")
ENDIF ()
IF (VKVG_TILING_OPTIMAL)
MESSAGE(STATUS "Surface tiling\t= VK_IMAGE_TILING_OPTIMAL.")