]> O.S.I.I.S - jp/crow.git/commitdiff
use GtkSharp 3.1 9/head
authorjp <jp_bruyere@hotmail.com>
Wed, 27 Jul 2016 14:47:25 +0000 (16:47 +0200)
committerjp <jp_bruyere@hotmail.com>
Wed, 27 Jul 2016 14:47:25 +0000 (16:47 +0200)
Crow.OpenTK.nuspec
Styles/Window.style
Tests/HelloCube.cs

index 7bc582403d96e8204bec751e26500b8cccb03e16..ba664df2ae3d9cb4e679365858564ecd0594f9b0 100644 (file)
@@ -2,7 +2,7 @@
 <package >
        <metadata>
                <id>Crow.OpenTK</id>
-               <version>0.4.3</version>
+               <version>0.4.5</version>
                <title>C# Rapid Open Widget Toolkit</title>
                <authors>JP Bruyere</authors>
                <owners>Grand Tetras Software Team</owners>
@@ -13,6 +13,7 @@
                <description>
 CROW is a pure C# widget toolkit with templates, styles, compositing, and bindings.
 Crow.OpenTK is the OpenTK ready version.
+It runs with Mono FrameWork >= 4.0.
 This package depends on a pre-release OpenTK version, ensure pre-release packages are visible in your nuget client when adding Crow package.
                </description>
                <summary>
@@ -25,7 +26,7 @@ For more information, please visit https://jpbruyere.github.io/Crow/.
                <copyright>Copyright 2016</copyright>
                <dependencies>
                        <dependency id="OpenTK.Next" version="1.2" />
-                       <dependency id="gtk-sharp.Linux.3.14" version="3.14" />
+                       <dependency id="GtkSharp" version="3.1" />
                </dependencies>
         <tags>Crow OpenTK OpenGL Widget Interface GUI C# .Net Mono</tags>
         <references>
index f0032e46885e5eba7159f0afc6850a0e2de1ec4f..bfe18f082b598a449c2658f18a624cc13d7c47fa 100644 (file)
@@ -1,3 +1,4 @@
 Focusable=true
+Width=150
+Height=150
 MinimumSize=50;50
-Fit=true
index 4ecd56b81129458b0008f62fe168f9a21031261c..e45e8d309ce0e92665c86e7d7f4b9ce2ed012008 100644 (file)
@@ -66,9 +66,7 @@ namespace Tests
                        CrowInterface.AddWidget(
                                new Window ()
                                {
-                                       Title = "Hello World",
-                                       Width = 200,
-                                       Height = 200
+                                       Title = "Hello World"
                                }
                        );
                        initGL ();