RoadMap:
- - Implement Vertical and Horizontal layouting queue instead
+v - Implement Vertical and Horizontal layouting queue instead
of testing the whole object tree during layout.
- Implement GL textures backend, as in the c++ version
- - Validate complete drm rendering stack (OpenTK, and Cairo
+v - Validate complete drm rendering stack (OpenTK, and Cairo
already have experimental support for drm stack)
-
+ - Now the the grobal architecture is ok, develop the common controls existing in every gui lib