if (p != null)
p.onMouseMove(sender,e);
- MouseMove.Raise (sender, e);
+ MouseMove.Raise (this, e);
}
public virtual void onMouseDown(object sender, MouseButtonEventArgs e){
if (CurrentInterface.eligibleForDoubleClick == this && CurrentInterface.clickTimer.ElapsedMilliseconds < Interface.DoubleClick)
MouseMoveEventArgs e = new MouseMoveEventArgs (x, y, deltaX, deltaY);
e.Mouse = Mouse;
- if (_activeWidget != null) {
+ if (activeWidget != null) {
//TODO, ensure object is still in the graphic tree
//send move evt even if mouse move outside bounds
- _activeWidget.onMouseMove (this, e);
+ activeWidget.onMouseMove (this, e);
return true;
}