Assembly a = Assembly.GetEntryAssembly ();
string appName = a.GetName().Name;
- OperatingSystem os = Environment.OSVersion;
- switch (os.Platform) {
- case PlatformID.Win32S:
- case PlatformID.Win32Windows:
- case PlatformID.Win32NT:
- case PlatformID.WinCE:
- break;
- case PlatformID.Unix:
- configPath = Path.Combine (configRoot, appName);
- break;
- case PlatformID.Xbox:
- break;
- case PlatformID.MacOSX:
- break;
- }
+ configPath = Path.Combine (configRoot, appName);
+
if (!Directory.Exists(configPath))
Directory.CreateDirectory (configPath);
load ();
--- /dev/null
+//
+// StyleReader.cs
+//
+// Author:
+// Jean-Philippe Bruyère <jp_bruyere@hotmail.com>
+//
+// Copyright (c) 2016 jp
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+using System;
+namespace Crow
+{
+ public class StyleReader
+ {
+ public StyleReader ()
+ {
+ }
+ }
+}