]> O.S.I.I.S - jp/vkvg.git/shortlog
jp/vkvg.git
2018-04-02 Jean-Philippe... use unsigned int in both width and height for surface...
2018-02-06 Jean-Philippe... update README
2017-12-29 Jean-Philippe... try to make ctx thread safe with dedicated pools by...
2017-12-28 Jean-Philippe... autogen shaders.h
2017-12-28 Jean-Philippe... spir-v codes in shaders.h, should be automated with...
2017-12-28 Jean-Philippe... first commit