]> O.S.I.I.S - jp/vkvg.git/shortlog
jp/vkvg.git
2018-04-21 Jean-Philippe... some code clean and comments
2018-04-21 Jean-Philippe... debug fill when multiple subpath, code cleaning required
2018-04-21 Jean-Philippe... add fill and stroke tests
2018-04-21 Jean-Philippe... debug curvesto, if last point of closed path is same...
2018-04-20 Jean-Philippe... arc neg, set solid black as default source in push...
2018-04-20 Jean-Philippe... CurPointExists boolean in ctx, lineto and arc debug...
2018-04-20 Jean-Philippe... simplify line cap algo
2018-04-20 Jean-Philippe... line joins in all direction, colinear case not cleared
2018-04-19 Jean-Philippe... add license headers
2018-04-19 Jean-Philippe... debug nx et ny < 0
2018-04-19 Jean-Philippe... line join basis, try to cover every angles for line...
2018-04-18 Jean-Philippe... line caps
2018-04-18 Jean-Philippe... save matrix, line join and cap config, not yet applied...
2018-04-18 Jean-Philippe... matrix transformations, grabbed from cairo
2018-04-18 Jean-Philippe... add matrix to push consts, strange padding required...
2018-04-18 Jean-Philippe... basic linear gradient
2018-04-17 Jean-Philippe... devel
2018-04-15 j-pUpdate README.md
2018-04-14 Jean-Philippe... allow building and installing without glslc, xxd or...
2018-04-14 j-pMerge pull request #5 from jpbruyere/devel2
2018-04-14 Jean-Philippe... record draw cmd after paint operation 5/head
2018-04-14 Jean-Philippe... reset descriptor of bound source when no longer used...
2018-04-12 Jean-Philippe... add wired triangulations for debug and optimisation
2018-04-10 Jean-Philippe... vkvg_rectangle
2018-04-10 j-pDevel (#4)
2018-04-09 Jean-Philippe... add include paths in CMake for test executable
2018-04-09 j-pMerge pull request #1 from panaman67/patch-1
2018-04-07 Osker PaladinoFix spelling mistakes 1/head
2018-04-06 Jean-Philippe... build tests in same project to ease sharing of vkh
2018-04-03 Jean-Philippe... use phy in device creation instead of memprops struct...
2018-04-02 Jean-Philippe... link vkh as static lib with opaque pointers
2018-04-02 Jean-Philippe... use unsigned int in both width and height for surface...
2018-02-06 Jean-Philippe... update README
2017-12-29 Jean-Philippe... try to make ctx thread safe with dedicated pools by...
2017-12-28 Jean-Philippe... autogen shaders.h
2017-12-28 Jean-Philippe... spir-v codes in shaders.h, should be automated with...
2017-12-28 Jean-Philippe... first commit