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<title>Crow/Tests/OpenGL, branch InCodeInstatiation</title>
<subtitle>no desc</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/Crow/atom/Tests/OpenGL?h=InCodeInstatiation</id>
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<updated>2017-01-15T07:43:28Z</updated>
<entry>
<title>move unproject into ProjectiveIFaceCtrl, debug</title>
<updated>2017-01-15T07:43:28Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2017-01-15T07:43:28Z</published>
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<id>urn:sha1:f5122870d6e6535937b8026e47fd2efa87e02bc0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>3d interfaces</title>
<updated>2017-01-13T22:36:14Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2017-01-13T22:36:14Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=e4b3f163986955b39913d1e4ff1456bb0b299252'/>
<id>urn:sha1:e4b3f163986955b39913d1e4ff1456bb0b299252</id>
<content type='text'>
</content>
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<entry>
<title>implement Crow.LoadFromStream and filenotfound catch</title>
<updated>2016-07-23T14:50:32Z</updated>
<author>
<name>jp</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2016-07-23T14:50:32Z</published>
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<id>urn:sha1:216fa1608767774b0db1d31551dfee25fcbcddbd</id>
<content type='text'>
	modifié :         Tests/OpenGL/Texture.cs

debug window resize bugs
	modifié :         src/GraphicObjects/GraphicObject.cs
	modifié :         src/GraphicObjects/Window.cs
</content>
</entry>
<entry>
<title>tutorial examples</title>
<updated>2016-07-23T09:52:25Z</updated>
<author>
<name>jp</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2016-07-23T09:42:41Z</published>
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<id>urn:sha1:7164e3fd70dc2401c6b325e4ddda4755332c00f6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>put OpenTKCrowWin in game win</title>
<updated>2016-07-21T04:43:51Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2016-07-21T04:43:51Z</published>
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