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<title>Crow/src/GraphicObjects/Group.cs, branch 0.2</title>
<subtitle>no desc</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/Crow/atom/src/GraphicObjects/Group.cs?h=0.2</id>
<link rel='self' href='https://git.osiis.dedyn.io/jpbruyere/Crow/atom/src/GraphicObjects/Group.cs?h=0.2'/>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/'/>
<updated>2015-09-15T16:20:42Z</updated>
<entry>
<title>clear binding of child when removed from group</title>
<updated>2015-09-15T16:20:42Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-15T16:20:42Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=ff40620eabeaacb63d54aaa06c3a09bec49d1fca'/>
<id>urn:sha1:ff40620eabeaacb63d54aaa06c3a09bec49d1fca</id>
<content type='text'>
</content>
</entry>
<entry>
<title>debug</title>
<updated>2015-09-14T21:17:12Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-14T21:17:12Z</published>
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<id>urn:sha1:18e481d2cf8dde7f5ffff78a81799a767b76654b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Clear Bindings when GraphicObject is destroyed</title>
<updated>2015-09-14T10:30:20Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-14T10:30:20Z</published>
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<id>urn:sha1:42d9e260840d46ab9d960ae45d71dc47a03fb6cf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Children as property</title>
<updated>2015-09-13T09:38:16Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-13T09:38:16Z</published>
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<id>urn:sha1:20b38d4a75bcefef936aee56b123f898a5253e20</id>
<content type='text'>
</content>
</entry>
<entry>
<title>code cleaning</title>
<updated>2015-09-09T07:53:34Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-09T07:53:34Z</published>
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<id>urn:sha1:cc06e82be44573a8d5da3b3c96858e1e42c5df12</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ensure mouse enter is fired on each level</title>
<updated>2015-09-08T15:45:32Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-08T15:45:32Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=143e2e8f8a2b0cce410280d7d48b3e04df4cac86'/>
<id>urn:sha1:143e2e8f8a2b0cce410280d7d48b3e04df4cac86</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Dynamic layouting debug and improvments</title>
<updated>2015-09-07T14:19:58Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-07T14:19:58Z</published>
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<id>urn:sha1:967f9bbeca46517f3d94d1eb4b04a3e36c8a31f0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Focus improvments:</title>
<updated>2015-09-07T07:08:12Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-07T07:08:12Z</published>
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<id>urn:sha1:167e50bf7c4af84a6793326e39b0d3e41d4eb8bf</id>
<content type='text'>
New function (checkHoverWidget) to check most inner control under the
mouse, than bubble onMouseMove through the parents
</content>
</entry>
<entry>
<title>* XCursor.cs:</title>
<updated>2015-09-07T06:32:29Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-07T06:32:29Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=bacf29e47409c20292b6861e6ef40bfc2119eb7b'/>
<id>urn:sha1:bacf29e47409c20292b6861e6ef40bfc2119eb7b</id>
<content type='text'>
* move:
* help:
* hand:
* cross:
* arrow:
* top_left_corner:
* top_right_corner:
* bottom_left_corner:
* bottom_right_corner: Mouse xCursors

* Window.goml:
* Checkbox.goml:
* Group.cs:
* Popper.cs:
* Checkbox.cs:
* Expandable.cs:
* RadioButton.cs:
* GraphicObject.cs:
* PrivateContainer.cs:
* TemplatedControl.cs: Focus handling improvment

* GOLib.csproj:
* OpenTKGameWindow.cs:
* Window.cs: cursors
</content>
</entry>
<entry>
<title>* GOLib.sln:</title>
<updated>2015-09-03T10:48:04Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-03T10:48:04Z</published>
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<id>urn:sha1:6fd66d56dd5789eae345a517dc42f3488cf7aca6</id>
<content type='text'>
* GOLib.csproj:
* GOLIBTest_0.cs:
* GOLIBTest_fps.cs:
* ReflexionExtensions.cs:
* Label.cs:
* test4.goml:
* GenericStack.cs:
* PrivateContainer.cs:
* CompilerServices.cs:

* Tests.csproj:
* member.svg:
* GOLIBTest_TypeViewer.cs:
* tmpMembers.goml:
* testTypeViewer.goml: Type viewer

* Group.cs:
* Window.cs:
* GraphicObject.cs: set OnLayoutChanges to public

* Point.cs: Implement length
</content>
</entry>
</feed>
