<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Crow/src/GraphicObjects/Window.cs, branch glbackend</title>
<subtitle>no desc</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/Crow/atom/src/GraphicObjects/Window.cs?h=glbackend</id>
<link rel='self' href='https://git.osiis.dedyn.io/jpbruyere/Crow/atom/src/GraphicObjects/Window.cs?h=glbackend'/>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/'/>
<updated>2015-10-14T13:06:07Z</updated>
<entry>
<title>debug threaded listbox</title>
<updated>2015-10-14T13:06:07Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-10-14T13:06:07Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=d57ae20644694ed4862785be98d3ead18100315f'/>
<id>urn:sha1:d57ae20644694ed4862785be98d3ead18100315f</id>
<content type='text'>
debug new binding system
</content>
</entry>
<entry>
<title>* BmpPicture.cs:</title>
<updated>2015-09-21T06:30:09Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-21T06:30:08Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=f662d49464e2b8326522aad67761ffdcb8a5e5f6'/>
<id>urn:sha1:f662d49464e2b8326522aad67761ffdcb8a5e5f6</id>
<content type='text'>
  allow unscalled picture

* GraphicObject.cs:
  background image path, problems with repaint of background

* Group.cs:
  background image

* HorizontalStack.cs:
  clean code

* Label.cs:
  debug

* TemplatedContainer.cs:
  fix dataSource==null to clear binding successfully

* Window.cs:
  resizable or not

* OpenTKGameWindow.cs:
  RenderCustomTextureOnUIQuad (usefull for cached content)

* Picture.cs:
  Scale boolean

* ListBox.cs:
  remove debug loading time
</content>
</entry>
<entry>
<title>Implement TemplatedWidth and TemplatedHeight PropertyLess bindings to</title>
<updated>2015-09-14T23:38:48Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-14T23:38:48Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=8d543b42826995b35fdf8416e3a19fb4d3a0aa11'/>
<id>urn:sha1:8d543b42826995b35fdf8416e3a19fb4d3a0aa11</id>
<content type='text'>
propagate sizing policy inside template
</content>
</entry>
<entry>
<title>make use of binding for default window</title>
<updated>2015-09-14T21:16:33Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-14T21:16:33Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=3e4b4ebad1e7b2d81d35da5f75198edd61ea10b9'/>
<id>urn:sha1:3e4b4ebad1e7b2d81d35da5f75198edd61ea10b9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Spinner.goml, Window.cs:</title>
<updated>2015-09-13T22:38:19Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-13T22:38:19Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=a5006f5335e3d16667f01ac6ec27ddcac439b5d7'/>
<id>urn:sha1:a5006f5335e3d16667f01ac6ec27ddcac439b5d7</id>
<content type='text'>
  debug

* GraphicObject.cs:
  allow min and max size overriding

* ListBox.cs:
  refresh list when children are cleared
</content>
</entry>
<entry>
<title>* Window.goml:</title>
<updated>2015-09-10T08:07:33Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-10T08:07:33Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=660b6f0e852e0ac51b868854f9b6dfa7de4ec8da'/>
<id>urn:sha1:660b6f0e852e0ac51b868854f9b6dfa7de4ec8da</id>
<content type='text'>
* Window.cs: default window
</content>
</entry>
<entry>
<title>* GOLib.csproj:</title>
<updated>2015-09-09T08:43:24Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-09T08:43:24Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=dcf100def542956b86b1d5b46515e7d6607d6b96'/>
<id>urn:sha1:dcf100def542956b86b1d5b46515e7d6607d6b96</id>
<content type='text'>
* XCursor.cs:
* OpenTKGameWindow.cs:
* GOLIBTest_Window.cs:
* Window.cs:
* testWindow.goml: Horizontal and vertical Resizing

* Interface.cs: Border threshold
</content>
</entry>
<entry>
<title>Dynamic layouting debug and improvments</title>
<updated>2015-09-07T14:19:58Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-07T14:19:58Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=967f9bbeca46517f3d94d1eb4b04a3e36c8a31f0'/>
<id>urn:sha1:967f9bbeca46517f3d94d1eb4b04a3e36c8a31f0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Tests.csproj:</title>
<updated>2015-09-07T10:19:09Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-07T10:19:09Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=ac08ff01dbc59628a94a6e09cd0aff07f588f05f'/>
<id>urn:sha1:ac08ff01dbc59628a94a6e09cd0aff07f588f05f</id>
<content type='text'>
* Window.goml:
* GOLIBTest_HStack.cs:
* GOLIBTest_Window.cs:
* testHStack.goml:
* testWindow.goml: debug and tests

* Window.cs: Resizing window with corsors

* OpenTKGameWindow.cs: OnRender function, hidding clear and swap
  overridable with OnRenderFrame
</content>
</entry>
<entry>
<title>* XCursor.cs:</title>
<updated>2015-09-07T06:32:29Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-07T06:32:29Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=bacf29e47409c20292b6861e6ef40bfc2119eb7b'/>
<id>urn:sha1:bacf29e47409c20292b6861e6ef40bfc2119eb7b</id>
<content type='text'>
* move:
* help:
* hand:
* cross:
* arrow:
* top_left_corner:
* top_right_corner:
* bottom_left_corner:
* bottom_right_corner: Mouse xCursors

* Window.goml:
* Checkbox.goml:
* Group.cs:
* Popper.cs:
* Checkbox.cs:
* Expandable.cs:
* RadioButton.cs:
* GraphicObject.cs:
* PrivateContainer.cs:
* TemplatedControl.cs: Focus handling improvment

* GOLib.csproj:
* OpenTKGameWindow.cs:
* Window.cs: cursors
</content>
</entry>
</feed>
