<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Crow/src/OpenGL/Shader.cs, branch 0.2</title>
<subtitle>no desc</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/Crow/atom/src/OpenGL/Shader.cs?h=0.2</id>
<link rel='self' href='https://git.osiis.dedyn.io/jpbruyere/Crow/atom/src/OpenGL/Shader.cs?h=0.2'/>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/'/>
<updated>2015-03-16T12:36:36Z</updated>
<entry>
<title>OpenGL indirect drawing for ui quad </title>
<updated>2015-03-16T12:36:36Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-03-16T12:36:36Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=4338402e29d2c448c24f4efe6a788adb84f81785'/>
<id>urn:sha1:4338402e29d2c448c24f4efe6a788adb84f81785</id>
<content type='text'>
  (shader and vao)
</content>
</entry>
</feed>
