<feed xmlns='http://www.w3.org/2005/Atom'>
<title>Crow/src/OpenTKGameWindow.cs, branch 0.2</title>
<subtitle>no desc</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/Crow/atom/src/OpenTKGameWindow.cs?h=0.2</id>
<link rel='self' href='https://git.osiis.dedyn.io/jpbruyere/Crow/atom/src/OpenTKGameWindow.cs?h=0.2'/>
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<updated>2015-09-16T13:18:27Z</updated>
<entry>
<title>typo and debug</title>
<updated>2015-09-16T13:18:27Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-16T13:18:27Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=6847840a3bc4b4df9bfdceea0f5ed80c9e109b91'/>
<id>urn:sha1:6847840a3bc4b4df9bfdceea0f5ed80c9e109b91</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Check top Objects first if current hover widget not descendant of</title>
<updated>2015-09-15T16:22:18Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-15T16:22:18Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=1e3f15384eaeb00db24aba8ab23bb381bdfc0428'/>
<id>urn:sha1:1e3f15384eaeb00db24aba8ab23bb381bdfc0428</id>
<content type='text'>
topmost GraphicObject in topContainer.GraphicObjects
</content>
</entry>
<entry>
<title>Clear Bindings when GraphicObject is destroyed</title>
<updated>2015-09-14T10:30:20Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-14T10:30:20Z</published>
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<id>urn:sha1:42d9e260840d46ab9d960ae45d71dc47a03fb6cf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>simplify Loading, removed unnecessary overloads</title>
<updated>2015-09-09T11:50:40Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-09T11:50:40Z</published>
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<id>urn:sha1:0c200d4ae4f0f4a7a7c58c3affc7670eb6b2dcff</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Tests.csproj:</title>
<updated>2015-09-09T10:10:12Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-09T10:10:12Z</published>
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<id>urn:sha1:ea0ee8408e82a19c00637aaa054165bbb49805ba</id>
<content type='text'>
* GOLIBTests.cs:
* GOLIBTest_1.cs:
* GOLIBTest_0.cs:
* GOLIBTest_5.cs:
* GOLIBTest_3.cs:
* GOLIBTest_fps.cs:
* GOLIBTest_4.1.cs:
* GOLIBTest_1.2.cs:
* GOLIBTest_1.1.cs:
* GOLIBTest_meter.cs:
* GOLIBTest_Label.cs:
* GOLIBTest_stack.cs:
* GOLIBTest_HStack.cs:
* GOLIBTest_Spinner.cs:
* GOLIBTest_Scrollbar.cs:
* GOLIBTest_Container.cs:
* GOLIBTest_Expandable.cs: code cleaning, grouped tests

* Interface.cs:

* OpenTKGameWindow.cs: ClearInterface function
</content>
</entry>
<entry>
<title>* GOLib.csproj:</title>
<updated>2015-09-09T08:43:24Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-09T08:43:24Z</published>
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<id>urn:sha1:dcf100def542956b86b1d5b46515e7d6607d6b96</id>
<content type='text'>
* XCursor.cs:
* OpenTKGameWindow.cs:
* GOLIBTest_Window.cs:
* Window.cs:
* testWindow.goml: Horizontal and vertical Resizing

* Interface.cs: Border threshold
</content>
</entry>
<entry>
<title>Add redraw clip of graphic object put on top</title>
<updated>2015-09-09T08:14:45Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-09T08:14:45Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=c26d9c5abe0228cacb316efa10bcb433fae48e40'/>
<id>urn:sha1:c26d9c5abe0228cacb316efa10bcb433fae48e40</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Clear function</title>
<updated>2015-09-08T14:06:53Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-08T14:06:53Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/Crow/commit/?id=81bb03ff0eb1310f42d2e2dfa6cbc236f672ca71'/>
<id>urn:sha1:81bb03ff0eb1310f42d2e2dfa6cbc236f672ca71</id>
<content type='text'>
</content>
</entry>
<entry>
<title>* Tests.csproj:</title>
<updated>2015-09-07T10:19:09Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-07T10:19:09Z</published>
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<id>urn:sha1:ac08ff01dbc59628a94a6e09cd0aff07f588f05f</id>
<content type='text'>
* Window.goml:
* GOLIBTest_HStack.cs:
* GOLIBTest_Window.cs:
* testHStack.goml:
* testWindow.goml: debug and tests

* Window.cs: Resizing window with corsors

* OpenTKGameWindow.cs: OnRender function, hidding clear and swap
  overridable with OnRenderFrame
</content>
</entry>
<entry>
<title>Focus improvments:</title>
<updated>2015-09-07T07:08:12Z</updated>
<author>
<name>jpbruyere</name>
<email>jp.bruyere@hotmail.com</email>
</author>
<published>2015-09-07T07:08:12Z</published>
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<id>urn:sha1:167e50bf7c4af84a6793326e39b0d3e41d4eb8bf</id>
<content type='text'>
New function (checkHoverWidget) to check most inner control under the
mouse, than bubble onMouseMove through the parents
</content>
</entry>
</feed>
