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authorj-p <jp.bruyere@live.be>2016-07-21 16:15:59 +0200
committerGitHub <noreply@github.com>2016-07-21 16:15:59 +0200
commit9023717d825b6a8a5dcb8a6b2ec7d4be94174f09 (patch)
treeabfdc9f7192c402f77fbda117b1fe72736eca45d
parenta6f65aa0912e08022330472d3ed88325a8fde201 (diff)
Update README.md
-rw-r--r--README.md12
1 files changed, 9 insertions, 3 deletions
diff --git a/README.md b/README.md
index abff09c9..9d1a6a97 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-CROW [![NuGet Version and Downloads](https://buildstats.info/nuget/Crow.dll)](https://www.nuget.org/packages/Crow.dll/) [![Build Status](https://travis-ci.org/jpbruyere/Crow.svg?branch=master)](https://travis-ci.org/jpbruyere/Crow)
+CROW [![NuGet Version and Downloads](https://buildstats.info/nuget/Crow.OpenTK)](https://www.nuget.org/packages/Crow.OpenTK) [![Build Status](https://travis-ci.org/jpbruyere/Crow.svg?branch=master)](https://travis-ci.org/jpbruyere/Crow)
===========
**CROW** is a pure **C#** widget toolkit originally developed for easy GUI implementation for OpenTK.
@@ -26,8 +26,14 @@ Feature
- Dynamic binding system with code injection.
- Inlined delegates in XML
-Building
-========
+Using CROW in your OpenTK project
+=================================
+* add [Crow.OpenTK NuGet package](https://www.nuget.org/packages/Crow.OpenTK/) to your project.
+* Derive **OpenTKGameWindow.cs**.
+* Load some widget in the **OnLoad** override.
+
+Build from sources
+==================
```
git clone https://github.com/jpbruyere/Crow.git # Download source code from github