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authorj-p <jp.bruyere@live.be>2015-05-21 17:53:55 +0200
committerj-p <jp.bruyere@live.be>2015-05-21 17:53:55 +0200
commitdda922e4a5cd94aae1669ffbee375ee7a78b78d6 (patch)
treee4cbc3fb893877645d0371a0e21ac0d4118940a2
parentb98f9cd63ae78c88988391c251c38338e9c76384 (diff)
Update README.md
-rw-r--r--README.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/README.md b/README.md
index 27f61015..b549f7aa 100644
--- a/README.md
+++ b/README.md
@@ -11,9 +11,9 @@ Graphic Object Library: custom widget library c# version.
RoadMap:
- - Implement Vertical and Horizontal layouting queue instead
+v - Implement Vertical and Horizontal layouting queue instead
of testing the whole object tree during layout.
- Implement GL textures backend, as in the c++ version
- - Validate complete drm rendering stack (OpenTK, and Cairo
+v - Validate complete drm rendering stack (OpenTK, and Cairo
already have experimental support for drm stack)
-
+ - Now the the grobal architecture is ok, develop the common controls existing in every gui lib