diff options
| author | Jean-Philippe Bruyère <jp_bruyere@hotmail.com> | 2018-02-04 21:04:32 +0100 |
|---|---|---|
| committer | Jean-Philippe Bruyère <jp_bruyere@hotmail.com> | 2018-02-04 21:04:32 +0100 |
| commit | 56383b7cadef47e34ba7dce0a676082544bccac7 (patch) | |
| tree | 317c935914ff270949fe0c8a32c2d042a05edf71 /Tests/Tutorials/T3_OpenGLCube.cs | |
| parent | 2d93d89034894255917733d9a38bfd7998805f4c (diff) | |
:book: tutorials and some small improvements (iml fragment loading helpers
Diffstat (limited to 'Tests/Tutorials/T3_OpenGLCube.cs')
| -rw-r--r-- | Tests/Tutorials/T3_OpenGLCube.cs | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/Tests/Tutorials/T3_OpenGLCube.cs b/Tests/Tutorials/T3_OpenGLCube.cs new file mode 100644 index 00000000..c920c62d --- /dev/null +++ b/Tests/Tutorials/T3_OpenGLCube.cs @@ -0,0 +1,87 @@ +// +// HelloCube.cs +// +// Author: +// Jean-Philippe Bruyère <jp.bruyere@hotmail.com> +// +// Copyright (c) 2013-2017 Jean-Philippe Bruyère +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. + +using System; +using OpenTK; +using OpenTK.Graphics.OpenGL; +using Crow; + +namespace Tutorials +{ + class T3_OpenGLCube : CrowWindow + { + [STAThread] + static void Main () + { + T3_OpenGLCube win = new T3_OpenGLCube (); + win.Run (30); + } + + public T3_OpenGLCube () + : base(800, 600,"Crow Test with OpenTK") + { + } + + vaoMesh cube; + Texture texture; + Matrix4 projection, modelview; + + protected override void OnLoad (EventArgs e) + { + base.OnLoad (e); + + GL.Enable (EnableCap.CullFace); + GL.Enable (EnableCap.Blend); + GL.BlendFunc(BlendingFactor.SrcAlpha, BlendingFactor.OneMinusSrcAlpha); + + cube = vaoMesh.CreateCube (); + texture = new Texture ("image/textest.png"); + + projection = + Matrix4.CreatePerspectiveFieldOfView ( + MathHelper.PiOver4, + ClientRectangle.Width / (float)ClientRectangle.Height, 1.0f, 10.0f); + modelview = Matrix4.LookAt(new Vector3(5,5,5), Vector3.Zero, Vector3.UnitZ); + + AddWidget( + new Window (this.CurrentInterface) + { + Caption = "Hello World" + } + ); + } + public override void OnRender (FrameEventArgs e) + { + base.OnRender (e); + + shader.SetMVP(modelview * projection); + + GL.BindTexture (TextureTarget.Texture2D, texture); + cube.Render (BeginMode.Triangles); + GL.BindTexture (TextureTarget.Texture2D, 0); + } + } +}
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