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authorJean-Philippe Bruyère <jp_bruyere@hotmail.com>2018-02-05 20:51:26 +0100
committerJean-Philippe Bruyère <jp_bruyere@hotmail.com>2018-02-05 20:51:26 +0100
commit6a52a7126e74e1f1b26beb46b89ce6b03dafad2a (patch)
treea0ade24ba967c9105acee88c7a551cdb37b955fe /src/GraphicObjects/GraphicObject.cs
parent56383b7cadef47e34ba7dce0a676082544bccac7 (diff)
:book:, ItemTemplate files handling with multime root, Content made mandatory in TemplatedContainer
Diffstat (limited to 'src/GraphicObjects/GraphicObject.cs')
-rw-r--r--src/GraphicObjects/GraphicObject.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GraphicObjects/GraphicObject.cs b/src/GraphicObjects/GraphicObject.cs
index b7ca11f6..3da8330d 100644
--- a/src/GraphicObjects/GraphicObject.cs
+++ b/src/GraphicObjects/GraphicObject.cs
@@ -205,10 +205,10 @@ namespace Crow
public Rectangle LastSlots;
/// <summary>
/// keep last slot painted on screen to clear traces if moved or resized
- /// TODO: we should ensure the whole parsed widget tree is the last painted
/// version to clear effective oldslot if parents have been moved or resized.
/// IDEA is to add a ScreenCoordinates function that use only lastPaintedSlots
/// </summary>
+ //TODO: we should ensure the whole parsed widget tree is the last painted
public Rectangle LastPaintedSlot;
/// <summary>Prevent requeuing multiple times the same widget</summary>
public bool IsQueueForRedraw = false;