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authorjpbruyere <jp.bruyere@hotmail.com>2016-08-31 12:26:16 +0200
committerjpbruyere <jp.bruyere@hotmail.com>2016-09-01 12:44:39 +0200
commit8d1e0c98e1efac4f9ee133634251a48fa6547ce6 (patch)
tree3553d3999ae82e16936cbb07d51067559affc38c /src/GraphicObjects/GraphicObject.cs
parente68f66a334bd37c60416615d8314a62dd9d05740 (diff)
debug mouse leave, move recursive test back into interface instead of go.MouseLeave
Menu IsOpen handling MenuItem Open and Close events
Diffstat (limited to 'src/GraphicObjects/GraphicObject.cs')
-rw-r--r--src/GraphicObjects/GraphicObject.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/GraphicObjects/GraphicObject.cs b/src/GraphicObjects/GraphicObject.cs
index f5b19bb0..6572ba52 100644
--- a/src/GraphicObjects/GraphicObject.cs
+++ b/src/GraphicObjects/GraphicObject.cs
@@ -1176,17 +1176,6 @@ namespace Crow
Debug.WriteLine("MouseLeave => " + this.ToString());
#endif
MouseLeave.Raise (this, e);
-
- GraphicObject p = Parent as GraphicObject;
- CurrentInterface.HoverWidget = p;
-
- if (p == null)
- return;
-
- if (p.MouseIsIn (e.Position)&&e!=null)
- p.checkHoverWidget (e);
- else
- p.onMouseLeave (sender, e);
}
#endregion