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authorjpbruyere <jp.bruyere@hotmail.com>2016-03-05 20:41:26 +0100
committerjpbruyere <jp.bruyere@hotmail.com>2016-03-05 20:41:26 +0100
commit63e3afd99db6ec60e28c12c49c8d0ae9b5d7bd7b (patch)
tree8fe8d583cc08b795304d8e918f04611747c8885e /src/GraphicObjects/ILayoutable.cs
parent3d9e22120b40a0a4eb470bc6ceb3de8879f74c8d (diff)
remove double buffered LayoutingQueue,use dirtyBmp for gl rendering
Diffstat (limited to 'src/GraphicObjects/ILayoutable.cs')
-rw-r--r--src/GraphicObjects/ILayoutable.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/GraphicObjects/ILayoutable.cs b/src/GraphicObjects/ILayoutable.cs
index 77f9409b..a8df3ae0 100644
--- a/src/GraphicObjects/ILayoutable.cs
+++ b/src/GraphicObjects/ILayoutable.cs
@@ -18,8 +18,8 @@ namespace Crow
Rectangle getBounds();
bool ArrangeChildren { get; }
- LayoutingType QueuedLayoutings { get; set; }
- void EnqueueForLayouting(LayoutingType layoutType);
+ LayoutingType RegisteredLayoutings { get; set; }
+ void RegisterForLayouting(LayoutingType layoutType);
void RegisterClip(Rectangle clip);
bool UpdateLayout(LayoutingType layoutType);