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authorj-p <jp.bruyere@live.be>2018-04-14 12:15:08 +0200
committerGitHub <noreply@github.com>2018-04-14 12:15:08 +0200
commit907358fed63b4a89e8dee5184cc9901a7107ab9f (patch)
tree18c473a86b553dbe9f08cfe345b6278c71e9594e /src/GraphicObjects/ScrollingObject.cs
parent7c735fa149bf23223eda734f19d5547797ca8ac2 (diff)
parent5a06966fd4be89263988d0838556b78a7988b5a9 (diff)
Merge pull request #40 from jpbruyere/devel
Devel
Diffstat (limited to 'src/GraphicObjects/ScrollingObject.cs')
-rw-r--r--src/GraphicObjects/ScrollingObject.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/GraphicObjects/ScrollingObject.cs b/src/GraphicObjects/ScrollingObject.cs
index 9059d8ed..de4b2113 100644
--- a/src/GraphicObjects/ScrollingObject.cs
+++ b/src/GraphicObjects/ScrollingObject.cs
@@ -36,6 +36,7 @@ namespace Crow
/// <summary>
/// generic class to build scrolling control in both directions
/// </summary>
+ [DesignIgnore]
public class ScrollingObject : GraphicObject
{
#region CTOR
@@ -148,7 +149,7 @@ namespace Crow
public override void onMouseWheel (object sender, MouseWheelEventArgs e)
{
base.onMouseWheel (sender, e);
- if (CurrentInterface.Keyboard.IsKeyDown (Key.ShiftLeft))
+ if (IFace.Keyboard.IsKeyDown (Key.ShiftLeft))
ScrollX += e.Delta * MouseWheelSpeed;
else
ScrollY -= e.Delta * MouseWheelSpeed;