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authorjpbruyere <jp.bruyere@hotmail.com>2016-08-12 03:37:29 +0200
committerjpbruyere <jp.bruyere@hotmail.com>2016-08-12 03:37:29 +0200
commit80ceca9f199f37928f8c3068d07732b77d45156f (patch)
tree23cc31124f141dfc7919581d8cfab381a4ebc977 /src/Interface.cs
parent2b62c4b6eefdeaf3ddb4247b6241e87ee2345a6a (diff)
* Crow.csproj, Default.style, button.svg, buttest.svg, buttest2.svg, buttest4.svg, 0.crow:
test and divers * DirectoryView.cs: SelectedItem property * GraphicObject.cs: Style class, EventInfo in styles * Group.cs: lock children * Popper.cs: alignment = top left, simple unpop on mouse leave, no additional tests * Spinner.cs: ctor order * TabView.cs: code clean * Window.cs: movable * Style.cs, Interface.cs: Style class * StyleReader.cs: parser exception, debug expression parsing * Button.crow, Popper.goml, TabItem.crow, CheckBox.goml, Expandable.goml, MessageBox.goml, RadioButton.goml, ScrollingListBox.goml: templating * TreeView.crow: scrollbar * 1.crow: showcase * test.style, Tests.csproj, CheckBox2.imlt: tests
Diffstat (limited to 'src/Interface.cs')
-rw-r--r--src/Interface.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Interface.cs b/src/Interface.cs
index ba9769b1..6997f6ba 100644
--- a/src/Interface.cs
+++ b/src/Interface.cs
@@ -119,13 +119,13 @@ namespace Crow
/// The compilation is done on the first object instancing, and is also done for custom widgets
public delegate void LoaderInvoker(object instance);
public static Dictionary<String, LoaderInvoker> DefaultValuesLoader = new Dictionary<string, LoaderInvoker>();
- public static Dictionary<string, Dictionary<string, object>> Styling;
+ public static Dictionary<string, Style> Styling;
/// <summary> parse all styling data's and build global Styling Dictionary </summary>
static void LoadStyling() {
System.Globalization.CultureInfo savedCulture = Thread.CurrentThread.CurrentCulture;
Thread.CurrentThread.CurrentCulture = System.Globalization.CultureInfo.InvariantCulture;
- Styling = new Dictionary<string, Dictionary<string, object>> ();
+ Styling = new Dictionary<string, Style> ();
//fetch styling info in this order, if member styling is alreadey referenced in previous
//assembly, it's ignored.