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authorJean-Philippe Bruyère <jp_bruyere@hotmail.com>2018-02-19 14:02:08 +0100
committerJean-Philippe Bruyère <jp_bruyere@hotmail.com>2018-02-19 14:02:08 +0100
commit85c564717f2d9ab75288b2a680cdb3f58a1b0e86 (patch)
tree66227137668ae21813314a65527c4091eff973b5 /src
parent62b7da7bd90207c6747b643b40ab80e095fa8b50 (diff)
docking
Diffstat (limited to 'src')
-rw-r--r--src/GraphicObjects/DockWindow.cs208
-rw-r--r--src/GraphicObjects/Docker.cs67
-rw-r--r--src/GraphicObjects/Window.cs151
3 files changed, 354 insertions, 72 deletions
diff --git a/src/GraphicObjects/DockWindow.cs b/src/GraphicObjects/DockWindow.cs
new file mode 100644
index 00000000..5e066f39
--- /dev/null
+++ b/src/GraphicObjects/DockWindow.cs
@@ -0,0 +1,208 @@
+//
+// DockingView.cs
+//
+// Author:
+// Jean-Philippe Bruyère <jp.bruyere@hotmail.com>
+//
+// Copyright (c) 2013-2017 Jean-Philippe Bruyère
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+
+namespace Crow
+{
+ public class DockWindow : Window
+ {
+ #region CTOR
+ public DockWindow () : base ()
+ {
+ }
+ #endregion
+
+ bool isDocked = false;
+ Alignment docking = Alignment.Center;
+
+ Point lastMousePos; //last known mouse pos in this control
+ Point undockingMousePosOrig; //mouse pos when docking was donne, use for undocking on mouse move
+ Rectangle savedSlot; //last undocked slot recalled when view is undocked
+ bool wasResizable;
+
+ public bool IsDocked {
+ get { return isDocked; }
+ set {
+ if (isDocked == value)
+ return;
+ isDocked = value;
+ NotifyValueChanged ("IsDocked", isDocked);
+ }
+ }
+ public override void OnLayoutChanges (LayoutingType layoutType)
+ {
+ base.OnLayoutChanges (layoutType);
+
+ if (isDocked)
+ return;
+
+ Docker dv = Parent as Docker;
+ if (dv == null)
+ return;
+
+ Rectangle dvCliRect = dv.ClientRectangle;
+
+ if (layoutType == LayoutingType.X) {
+ if (Slot.X < dv.DockingThreshold)
+ dock (Alignment.Left);
+ else if (Slot.Right > dvCliRect.Width - dv.DockingThreshold)
+ dock (Alignment.Right);
+ }else if (layoutType == LayoutingType.Y) {
+ if (Slot.Y < dv.DockingThreshold)
+ dock (Alignment.Top);
+ else if (Slot.Bottom > dvCliRect.Height - dv.DockingThreshold)
+ dock (Alignment.Bottom);
+ }
+ }
+
+ public override void onMouseMove (object sender, MouseMoveEventArgs e)
+ {
+ lastMousePos = e.Position;
+
+ if (this.HasFocus && e.Mouse.IsButtonDown (MouseButton.Left) && IsDocked) {
+ Docker dv = Parent as Docker;
+ if (docking == Alignment.Left) {
+ if (lastMousePos.X - undockingMousePosOrig.X > dv.DockingThreshold)
+ undock ();
+ } else if (docking == Alignment.Right) {
+ if (undockingMousePosOrig.X - lastMousePos.X > dv.DockingThreshold)
+ undock ();
+ } else if (docking == Alignment.Top) {
+ if (lastMousePos.Y - undockingMousePosOrig.Y > dv.DockingThreshold)
+ undock ();
+ } else if (docking == Alignment.Bottom) {
+ if (undockingMousePosOrig.Y - lastMousePos.Y > dv.DockingThreshold)
+ undock ();
+ }
+ return;
+ }
+
+ base.onMouseMove (sender, e);
+ }
+ public override void onMouseDown (object sender, MouseButtonEventArgs e)
+ {
+ base.onMouseDown (sender, e);
+
+ if (this.HasFocus && IsDocked && e.Button == MouseButton.Left)
+ undockingMousePosOrig = lastMousePos;
+ }
+
+// protected override void onBorderMouseEnter (object sender, MouseMoveEventArgs e)
+// {
+// base.onBorderMouseEnter (sender, e);
+//
+// if (isDocked) {
+// switch (docking) {
+// case Alignment.Top:
+// if (this.currentDirection != Window.Direction.S)
+// onBorderMouseLeave (this, null);
+// break;
+// case Alignment.Left:
+// if (this.currentDirection != Window.Direction.E)
+// onBorderMouseLeave (this, null);
+// break;
+// case Alignment.TopLeft:
+// break;
+// case Alignment.Right:
+// if (this.currentDirection != Window.Direction.W)
+// onBorderMouseLeave (this, null);
+// break;
+// case Alignment.TopRight:
+// break;
+// case Alignment.Bottom:
+// if (this.currentDirection != Window.Direction.N)
+// onBorderMouseLeave (this, null);
+// break;
+// case Alignment.BottomLeft:
+// break;
+// case Alignment.BottomRight:
+// break;
+// case Alignment.Center:
+// break;
+// default:
+// break;
+// }
+// }
+// }
+
+ void undock () {
+ this.Left = savedSlot.Left;
+ this.Top = savedSlot.Top;
+ this.Width = savedSlot.Width;
+ this.Height = savedSlot.Height;
+
+ IsDocked = false;
+ Resizable = wasResizable;
+ }
+ void dock (Alignment align){
+ IsDocked = true;
+ docking = align;
+ undockingMousePosOrig = lastMousePos;
+ savedSlot = this.LastPaintedSlot;
+ wasResizable = Resizable;
+ Resizable = false;
+
+ this.Left = this.Top = 0;
+
+ switch (align) {
+ case Alignment.Top:
+ this.HorizontalAlignment = HorizontalAlignment.Left;
+ this.VerticalAlignment = VerticalAlignment.Top;
+ this.Width = Measure.Stretched;
+ break;
+ case Alignment.Left:
+ this.HorizontalAlignment = HorizontalAlignment.Left;
+ this.VerticalAlignment = VerticalAlignment.Top;
+ this.Height = Measure.Stretched;
+ break;
+ case Alignment.TopLeft:
+ break;
+ case Alignment.Right:
+ this.HorizontalAlignment = HorizontalAlignment.Right;
+ this.VerticalAlignment = VerticalAlignment.Top;
+ this.Height = Measure.Stretched;
+ break;
+ case Alignment.TopRight:
+ break;
+ case Alignment.Bottom:
+ this.HorizontalAlignment = HorizontalAlignment.Left;
+ this.VerticalAlignment = VerticalAlignment.Bottom;
+ this.Width = Measure.Stretched;
+ break;
+ case Alignment.BottomLeft:
+ break;
+ case Alignment.BottomRight:
+ break;
+ case Alignment.Center:
+ break;
+ default:
+ break;
+ }
+
+ }
+ }
+}
+
diff --git a/src/GraphicObjects/Docker.cs b/src/GraphicObjects/Docker.cs
new file mode 100644
index 00000000..57b49390
--- /dev/null
+++ b/src/GraphicObjects/Docker.cs
@@ -0,0 +1,67 @@
+//
+// DocksView.cs
+//
+// Author:
+// Jean-Philippe Bruyère <jp.bruyere@hotmail.com>
+//
+// Copyright (c) 2013-2017 Jean-Philippe Bruyère
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to deal
+// in the Software without restriction, including without limitation the rights
+// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+// copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+// THE SOFTWARE.
+using System;
+using System.Xml.Serialization;
+using System.ComponentModel;
+
+namespace Crow
+{
+ public class Docker : Group
+ {
+ #region CTOR
+ public Docker () : base ()
+ {
+ }
+ #endregion
+
+ int dockingThreshold;
+
+ [XmlAttributeAttribute][DefaultValue(10)]
+ public virtual int DockingThreshold {
+ get { return dockingThreshold; }
+ set {
+ if (dockingThreshold == value)
+ return;
+ dockingThreshold = value;
+ NotifyValueChanged ("DockingThreshold", dockingThreshold);
+
+ }
+ }
+
+ public override void onMouseMove (object sender, MouseMoveEventArgs e)
+ {
+ if (CurrentInterface.DragAndDropOperation?.DragSource as DockWindow != null) {
+ DockWindow dw = CurrentInterface.DragAndDropOperation?.DragSource as DockWindow;
+ if (CurrentInterface.DragAndDropOperation.DragSource.Parent == this && !dw.IsDocked)
+ dw.MoveAndResize (e.XDelta, e.YDelta);
+ }
+
+
+ base.onMouseMove (sender, e);
+ }
+ }
+}
+
diff --git a/src/GraphicObjects/Window.cs b/src/GraphicObjects/Window.cs
index cb9498ff..b4a5f4c4 100644
--- a/src/GraphicObjects/Window.cs
+++ b/src/GraphicObjects/Window.cs
@@ -33,7 +33,7 @@ namespace Crow
{
public class Window : TemplatedContainer
{
- protected enum Direction
+ public enum Direction
{
None,
N,
@@ -196,6 +196,83 @@ namespace Crow
// }
#endregion
+ /// <summary>
+ /// Moves the and resize with the same function entry point, the direction give the kind of move or resize
+ /// </summary>
+ /// <param name="XDelta">mouse delta on the X axis</param>
+ /// <param name="YDelta">mouse delta on the Y axis</param>
+ /// <param name="currentDirection">Current Direction of the operation, none for moving, other value for resizing in the given direction</param>
+ public void MoveAndResize (int XDelta, int YDelta, Direction currentDirection = (Direction)0) {
+ int currentLeft = this.Left;
+ int currentTop = this.Top;
+ int currentWidth, currentHeight;
+
+ if (currentLeft == 0) {
+ currentLeft = this.Slot.Left;
+ this.Left = currentLeft;
+ }
+ if (currentTop == 0) {
+ currentTop = this.Slot.Top;
+ this.Top = currentTop;
+ }
+ if (this.Width.IsFixed)
+ currentWidth = this.Width;
+ else
+ currentWidth = this.Slot.Width;
+
+ if (this.Height.IsFixed)
+ currentHeight = this.Height;
+ else
+ currentHeight = this.Slot.Height;
+
+ switch (currentDirection) {
+ case Direction.None:
+ this.Left = currentLeft + XDelta;
+ this.Top = currentTop + YDelta;
+ break;
+ case Direction.N:
+ this.Height = currentHeight - YDelta;
+ if (this.Height == currentHeight - YDelta)
+ this.Top = currentTop + YDelta;
+ break;
+ case Direction.S:
+ this.Height = currentHeight + YDelta;
+ break;
+ case Direction.W:
+ this.Width = currentWidth - XDelta;
+ if (this.Width == currentWidth - XDelta)
+ this.Left = currentLeft + XDelta;
+ break;
+ case Direction.E:
+ this.Width = currentWidth + XDelta;
+ break;
+ case Direction.NW:
+ this.Height = currentHeight - YDelta;
+ if (this.Height == currentHeight - YDelta)
+ this.Top = currentTop + YDelta;
+ this.Width = currentWidth - XDelta;
+ if (this.Width == currentWidth - XDelta)
+ this.Left = currentLeft + XDelta;
+ break;
+ case Direction.NE:
+ this.Height = currentHeight - YDelta;
+ if (this.Height == currentHeight - YDelta)
+ this.Top = currentTop + YDelta;
+ this.Width = currentWidth + XDelta;
+ break;
+ case Direction.SW:
+ this.Width = currentWidth - XDelta;
+ if (this.Width == currentWidth - XDelta)
+ this.Left = currentLeft + XDelta;
+ this.Height = currentHeight + YDelta;
+ break;
+ case Direction.SE:
+ this.Height = currentHeight + YDelta;
+ this.Width = currentWidth + XDelta;
+ break;
+ }
+ }
+
#region GraphicObject Overrides
public override void onMouseMove (object sender, MouseMoveEventArgs e)
{
@@ -211,74 +288,7 @@ namespace Crow
if (this.HasFocus && _movable) {
if (e.Mouse.IsButtonDown (MouseButton.Left)) {
- int currentLeft = this.Left;
- int currentTop = this.Top;
- int currentWidth, currentHeight;
-
- if (currentLeft == 0) {
- currentLeft = this.Slot.Left;
- this.Left = currentLeft;
- }
- if (currentTop == 0) {
- currentTop = this.Slot.Top;
- this.Top = currentTop;
- }
- if (this.Width.IsFixed)
- currentWidth = this.Width;
- else
- currentWidth = this.Slot.Width;
-
- if (this.Height.IsFixed)
- currentHeight = this.Height;
- else
- currentHeight = this.Slot.Height;
-
- switch (currentDirection) {
- case Direction.None:
- this.Left = currentLeft + e.XDelta;
- this.Top = currentTop + e.YDelta;
- break;
- case Direction.N:
- this.Height = currentHeight - e.YDelta;
- if (this.Height == currentHeight - e.YDelta)
- this.Top = currentTop + e.YDelta;
- break;
- case Direction.S:
- this.Height = currentHeight + e.YDelta;
- break;
- case Direction.W:
- this.Width = currentWidth - e.XDelta;
- if (this.Width == currentWidth - e.XDelta)
- this.Left = currentLeft + e.XDelta;
- break;
- case Direction.E:
- this.Width = currentWidth + e.XDelta;
- break;
- case Direction.NW:
- this.Height = currentHeight - e.YDelta;
- if (this.Height == currentHeight - e.YDelta)
- this.Top = currentTop + e.YDelta;
- this.Width = currentWidth - e.XDelta;
- if (this.Width == currentWidth - e.XDelta)
- this.Left = currentLeft + e.XDelta;
- break;
- case Direction.NE:
- this.Height = currentHeight - e.YDelta;
- if (this.Height == currentHeight - e.YDelta)
- this.Top = currentTop + e.YDelta;
- this.Width = currentWidth + e.XDelta;
- break;
- case Direction.SW:
- this.Width = currentWidth - e.XDelta;
- if (this.Width == currentWidth - e.XDelta)
- this.Left = currentLeft + e.XDelta;
- this.Height = currentHeight + e.YDelta;
- break;
- case Direction.SE:
- this.Height = currentHeight + e.YDelta;
- this.Width = currentWidth + e.XDelta;
- break;
- }
+ MoveAndResize (e.XDelta, e.YDelta, currentDirection);
return;
}
}
@@ -360,9 +370,6 @@ namespace Crow
}
Maximized.Raise (sender, e);
-
-
-
}
protected void onUnmaximized (object sender, EventArgs e){
lock (CurrentInterface.LayoutMutex) {