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-rw-r--r--Backends/CairoBackend/src/ImageBackend.cs179
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diff --git a/Backends/CairoBackend/src/ImageBackend.cs b/Backends/CairoBackend/src/ImageBackend.cs
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+using System;
+using System.IO;
+using Drawing2D;
+using Glfw;
+
+namespace Crow.CairoBackend
+{
+ public class ImageBackend : IBackend {
+ ISurface surf;
+ /// <summary> Global font rendering settings for Cairo </summary>
+ FontOptions FontRenderingOptions;
+ /// <summary> Global font rendering settings for Cairo </summary>
+ Antialias Antialias = Antialias.Subpixel;
+ protected ImageBackend ()
+ {
+ FontRenderingOptions = new FontOptions ();
+ FontRenderingOptions.Antialias = Antialias.Subpixel;
+ FontRenderingOptions.HintMetrics = HintMetrics.On;
+ FontRenderingOptions.HintStyle = HintStyle.Full;
+ FontRenderingOptions.SubpixelOrder = SubpixelOrder.Default;
+ }
+ /// <summary>
+ /// Create a new generic backend bound to the application surface
+ /// </summary>
+ /// <param name="width">backend surface width</param>
+ /// <param name="height">backend surface height</param>
+ public ImageBackend (IntPtr nativeWindoPointer, int width, int height) : this () {
+
+ switch (Environment.OSVersion.Platform) {
+ case PlatformID.Unix:
+ IntPtr disp = Glfw3.GetX11Display ();
+ IntPtr nativeWin = Glfw3.GetX11Window (nativeWindoPointer);
+ Int32 scr = Glfw3.GetX11DefaultScreen (disp);
+ IntPtr visual = Glfw3.GetX11DefaultVisual (disp, scr);
+ surf = new XlibSurface (disp, nativeWin, visual, width, height);
+ break;
+ case PlatformID.Win32NT:
+ case PlatformID.Win32S:
+ case PlatformID.Win32Windows:
+ IntPtr hWin32 = Glfw3.GetWin32Window (nativeWindoPointer);
+ IntPtr hdc = Glfw3.GetWin32DC (hWin32);
+ surf = new Win32Surface (hdc);
+ break;
+ default:
+ throw new PlatformNotSupportedException ("Unable to create cairo image backend.");
+ }
+ }
+ /// <summary>
+ /// Create a new offscreen backend, used in perfTests
+ /// </summary>
+ /// <param name="width">backend surface width</param>
+ /// <param name="height">backend surface height</param>
+ public ImageBackend (int width, int height) : this () {
+ surf = new ImageSurface (Format.ARGB32, width, height);
+ }
+ ~ImageBackend ()
+ {
+ Dispose (false);
+ }
+ public virtual ISurface CreateSurface(int width, int height)
+ => new ImageSurface (Format.ARGB32, width, height);
+ public virtual ISurface CreateSurface(byte[] data, int width, int height)
+ => new ImageSurface (data, Format.ARGB32, width, height, 4 * width);
+ public ISurface MainSurface => surf;
+ public IRegion CreateRegion () => new Region ();
+ public IContext CreateContext (ISurface surf)
+ {
+ Context gr = new Context (surf);
+ gr.FontOptions = FontRenderingOptions;
+ gr.Antialias = Antialias;
+ return gr;
+ }
+ //IPattern CreatePattern (PatternType patternType);
+ public IGradient CreateGradient (GradientType gradientType, Rectangle bounds)
+ {
+ switch (gradientType) {
+ case GradientType.Vertical:
+ return new LinearGradient (bounds.Left, bounds.Top, bounds.Left, bounds.Bottom);
+ case GradientType.Horizontal:
+ return new LinearGradient (bounds.Left, bounds.Top, bounds.Right, bounds.Top);
+ case GradientType.Oblic:
+ return new LinearGradient (bounds.Left, bounds.Top, bounds.Right, bounds.Bottom);
+ case GradientType.Radial:
+ throw new NotImplementedException ();
+ }
+ return null;
+ }
+ public byte[] LoadBitmap (Stream stream, out Size dimensions)
+ {
+ byte[] image;
+#if STB_SHARP
+ StbImageSharp.ImageResult stbi = StbImageSharp.ImageResult.FromStream (stream, StbImageSharp.ColorComponents.RedGreenBlueAlpha);
+ image = new byte[stbi.Data.Length];
+ //rgba to argb for cairo.
+ for (int i = 0; i < stbi.Data.Length; i += 4) {
+ image[i] = stbi.Data[i + 2];
+ image[i + 1] = stbi.Data[i + 1];
+ image[i + 2] = stbi.Data[i];
+ image[i + 3] = stbi.Data[i + 3];
+ }
+ dimensions = new Size (stbi.Width, stbi.Height);
+#else
+ using (StbImage stbi = new StbImage (stream)) {
+ image = new byte [stbi.Size];
+ for (int i = 0; i < stbi.Size; i+=4) {
+ //rgba to argb for cairo. ???? looks like bgra to me.
+ image [i] = Marshal.ReadByte (stbi.Handle, i + 2);
+ image [i + 1] = Marshal.ReadByte (stbi.Handle, i + 1);
+ image [i + 2] = Marshal.ReadByte (stbi.Handle, i);
+ image [i + 3] = Marshal.ReadByte (stbi.Handle, i + 3);
+ }
+ dimensions = new Size (stbi.Width, stbi.Height);
+ }
+#endif
+ return image;
+ }
+ public ISvgHandle LoadSvg(Stream stream)
+ {
+ using (BinaryReader sr = new BinaryReader (stream))
+ return new SvgHandle (sr.ReadBytes ((int)stream.Length));
+ }
+ public ISvgHandle LoadSvg(string svgFragment) =>
+ new SvgHandle (System.Text.Encoding.Unicode.GetBytes (svgFragment));
+ bool disposeContextOnFlush;
+ IRegion clipping;
+ protected void clear(IContext ctx) {
+ for (int i = 0; i < clipping.NumRectangles; i++)
+ ctx.Rectangle (clipping.GetRectangle (i));
+
+ ctx.ClipPreserve ();
+ ctx.Operator = Operator.Clear;
+ ctx.Fill ();
+ ctx.Operator = Operator.Over;
+ }
+ public IContext PrepareUIFrame(IContext existingContext, IRegion clipping)
+ {
+ this.clipping = clipping;
+ IContext ctx = existingContext;
+ if (ctx == null) {
+ disposeContextOnFlush = true;
+ ctx = new Context (MainSurface);
+ } else
+ disposeContextOnFlush = false;
+
+ clear (ctx);
+ ctx.PushGroup ();
+
+ return ctx;
+ }
+ public void FlushUIFrame(IContext ctx)
+ {
+ ctx.PopGroupToSource ();
+ ctx.Paint ();
+
+ if (disposeContextOnFlush)
+ ctx.Dispose ();
+ clipping = null;
+ }
+
+
+ #region IDispose implementation
+ bool isDisposed;
+ public void Dispose ()
+ {
+ Dispose (true);
+ GC.SuppressFinalize (this);
+ }
+ protected virtual void Dispose (bool disposing)
+ {
+ if (!isDisposed && disposing) {
+ surf.Dispose ();
+ FontRenderingOptions.Dispose ();
+ }
+ isDisposed = true;
+ }
+ #endregion
+ }
+}
+