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diff --git a/src/Input/MouseEventArgs.cs b/src/Input/MouseEventArgs.cs
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-#region License
-//
-// MouseEventArgs.cs
-//
-// Author:
-// Stefanos A. <stapostol@gmail.com>
-//
-// Copyright (c) 2006-2014 Stefanos Apostolopoulos
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy
-// of this software and associated documentation files (the "Software"), to deal
-// in the Software without restriction, including without limitation the rights
-// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-// copies of the Software, and to permit persons to whom the Software is
-// furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in
-// all copies or substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-// THE SOFTWARE.
-//
-#endregion
-
-using System;
-#if !MINIMAL
-using System.Drawing;
-#endif
-
-namespace Crow
-{
- /// <summary>
- /// Defines the event data for <see cref="MouseDevice"/> events.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Do not cache instances of this type outside their event handler.
- /// If necessary, you can clone an instance using the
- /// <see cref="MouseEventArgs(MouseEventArgs)"/> constructor.
- /// </para>
- /// </remarks>
- public class MouseEventArgs : EventArgs
- {
- #region Fields
-
- MouseState state;
-
- #endregion
-
- #region Constructors
-
- /// <summary>
- /// Constructs a new instance.
- /// </summary>
- public MouseEventArgs()
- {
- state.SetIsConnected(true);
- }
-
- /// <summary>
- /// Constructs a new instance.
- /// </summary>
- /// <param name="x">The X position.</param>
- /// <param name="y">The Y position.</param>
- public MouseEventArgs(int x, int y)
- : this()
- {
- state.X = x;
- state.Y = y;
- }
-
- /// <summary>
- /// Constructs a new instance.
- /// </summary>
- /// <param name="args">The <see cref="MouseEventArgs"/> instance to clone.</param>
- public MouseEventArgs(MouseEventArgs args)
- : this(args.X, args.Y)
- {
- }
-
- #endregion
-
- #region Protected Members
-
- internal void SetButton(MouseButton button, ButtonState state)
- {
- if (button < 0 || button > MouseButton.LastButton)
- throw new ArgumentOutOfRangeException();
-
- switch (state)
- {
- case ButtonState.Pressed:
- this.state.EnableBit((int)button);
- break;
-
- case ButtonState.Released:
- this.state.DisableBit((int)button);
- break;
- }
- }
-
- internal ButtonState GetButton(MouseButton button)
- {
- if (button < 0 || button > MouseButton.LastButton)
- throw new ArgumentOutOfRangeException();
-
- return
- state.ReadBit((int)button) ?
- ButtonState.Pressed : ButtonState.Released;
- }
-
- #endregion
-
- #region Public Members
-
- /// <summary>
- /// Gets the X position of the mouse for the event.
- /// </summary>
- public int X { get { return state.X; } internal set { state.X = value; } }
-
- /// <summary>
- /// Gets the Y position of the mouse for the event.
- /// </summary>
- public int Y { get { return state.Y; } internal set { state.Y = value; } }
-
- /// <summary>
- /// Gets a <see cref="System.Drawing.Point"/> representing the location of the mouse for the event.
- /// </summary>
- public Point Position
- {
- get { return new Point(state.X, state.Y); }
- set
- {
- X = value.X;
- Y = value.Y;
- }
- }
-
- /// <summary>
- /// Gets the current <see cref="OpenTK.Input.MouseState"/>.
- /// </summary>
- public MouseState Mouse
- {
- get { return state; }
- set { state = value; }
- }
-
- #endregion
- }
-
- /// <summary>
- /// Defines the event data for <see cref="MouseDevice.Move"/> events.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Do not cache instances of this type outside their event handler.
- /// If necessary, you can clone an instance using the
- /// <see cref="MouseMoveEventArgs(MouseMoveEventArgs)"/> constructor.
- /// </para>
- /// </remarks>
- public class MouseMoveEventArgs : MouseEventArgs
- {
- #region Fields
-
- int x_delta, y_delta;
-
- #endregion
-
- #region Constructors
-
- /// <summary>
- /// Constructs a new <see cref="MouseMoveEventArgs"/> instance.
- /// </summary>
- public MouseMoveEventArgs() { }
-
- /// <summary>
- /// Constructs a new <see cref="MouseMoveEventArgs"/> instance.
- /// </summary>
- /// <param name="x">The X position.</param>
- /// <param name="y">The Y position.</param>
- /// <param name="xDelta">The change in X position produced by this event.</param>
- /// <param name="yDelta">The change in Y position produced by this event.</param>
- public MouseMoveEventArgs(int x, int y, int xDelta, int yDelta)
- : base(x, y)
- {
- XDelta = xDelta;
- YDelta = yDelta;
- }
-
- /// <summary>
- /// Constructs a new <see cref="MouseMoveEventArgs"/> instance.
- /// </summary>
- /// <param name="args">The <see cref="MouseMoveEventArgs"/> instance to clone.</param>
- public MouseMoveEventArgs(MouseMoveEventArgs args)
- : this(args.X, args.Y, args.XDelta, args.YDelta)
- {
- }
-
- #endregion
-
- #region Public Members
-
- /// <summary>
- /// Gets the change in X position produced by this event.
- /// </summary>
- public int XDelta { get { return x_delta; } internal set { x_delta = value; } }
-
- /// <summary>
- /// Gets the change in Y position produced by this event.
- /// </summary>
- public int YDelta { get { return y_delta; } internal set { y_delta = value; } }
-
- #endregion
- }
-
- /// <summary>
- /// Defines the event data for <see cref="MouseDevice.ButtonDown"/> and <see cref="MouseDevice.ButtonUp"/> events.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Do not cache instances of this type outside their event handler.
- /// If necessary, you can clone an instance using the
- /// <see cref="MouseButtonEventArgs(MouseButtonEventArgs)"/> constructor.
- /// </para>
- /// </remarks>
- public class MouseButtonEventArgs : MouseEventArgs
- {
- #region Fields
-
- MouseButton button;
-
- #endregion
-
- #region Constructors
-
- /// <summary>
- /// Constructs a new <see cref="MouseButtonEventArgs"/> instance.
- /// </summary>
- public MouseButtonEventArgs() { }
-
- /// <summary>
- /// Constructs a new <see cref="MouseButtonEventArgs"/> instance.
- /// </summary>
- /// <param name="x">The X position.</param>
- /// <param name="y">The Y position.</param>
- /// <param name="button">The mouse button for the event.</param>
- /// <param name="pressed">The current state of the button.</param>
- public MouseButtonEventArgs(int x, int y, MouseButton button, bool pressed)
- : base(x, y)
- {
- this.button = button;
- this.IsPressed = pressed;
- }
-
- public MouseButtonEventArgs(MouseButton button)
- : base()
- {
- this.button = button;
- }
-
- /// <summary>
- /// Constructs a new <see cref="MouseButtonEventArgs"/> instance.
- /// </summary>
- /// <param name="args">The <see cref="MouseButtonEventArgs"/> instance to clone.</param>
- public MouseButtonEventArgs(MouseButtonEventArgs args)
- : this(args.X, args.Y, args.Button, args.IsPressed)
- {
- }
-
- #endregion
-
- #region Public Members
-
- /// <summary>
- /// Gets the <see cref="MouseButton"/> that triggered this event.
- /// </summary>
- public MouseButton Button { get { return button; } internal set { button = value; } }
-
- /// <summary>
- /// Gets a System.Boolean representing the state of the mouse button for the event.
- /// </summary>
- public bool IsPressed
- {
- get { return GetButton(Button) == ButtonState.Pressed; }
- internal set { SetButton(Button, value ? ButtonState.Pressed : ButtonState.Released); }
- }
-
- #endregion
- }
-
- /// <summary>
- /// Defines the event data for <see cref="MouseDevice.WheelChanged"/> events.
- /// </summary>
- /// <remarks>
- /// <para>
- /// Do not cache instances of this type outside their event handler.
- /// If necessary, you can clone an instance using the
- /// <see cref="MouseWheelEventArgs(MouseWheelEventArgs)"/> constructor.
- /// </para>
- /// </remarks>
- public class MouseWheelEventArgs : MouseEventArgs
- {
- #region Fields
-
- float delta;
-
- #endregion
-
- #region Constructors
-
- /// <summary>
- /// Constructs a new <see cref="MouseWheelEventArgs"/> instance.
- /// </summary>
- public MouseWheelEventArgs() { }
-
- /// <summary>
- /// Constructs a new <see cref="MouseWheelEventArgs"/> instance.
- /// </summary>
- /// <param name="x">The X position.</param>
- /// <param name="y">The Y position.</param>
- /// <param name="value">The value of the wheel.</param>
- /// <param name="delta">The change in value of the wheel for this event.</param>
- public MouseWheelEventArgs(int x, int y, int value, int delta)
- : base(x, y)
- {
- Mouse.SetScrollAbsolute(Mouse.Scroll.X, value);
- this.delta = delta;
- }
-
- /// <summary>
- /// Constructs a new <see cref="MouseWheelEventArgs"/> instance.
- /// </summary>
- /// <param name="args">The <see cref="MouseWheelEventArgs"/> instance to clone.</param>
- public MouseWheelEventArgs(MouseWheelEventArgs args)
- : this(args.X, args.Y, args.Value, args.Delta)
- {
- }
-
- #endregion
-
- #region Public Members
-
- /// <summary>
- /// Gets the value of the wheel in integer units.
- /// To support high-precision mice, it is recommended to use <see cref="ValuePrecise"/> instead.
- /// </summary>
- public int Value { get { return (int)Math.Round(Mouse.Scroll.Y, MidpointRounding.AwayFromZero); } }
-
- /// <summary>
- /// Gets the change in value of the wheel for this event in integer units.
- /// To support high-precision mice, it is recommended to use <see cref="DeltaPrecise"/> instead.
- /// </summary>
- public int Delta { get { return (int)Math.Round(delta, MidpointRounding.AwayFromZero); } }
-
- /// <summary>
- /// Gets the precise value of the wheel in floating-point units.
- /// </summary>
- public float ValuePrecise
- {
- get { return Mouse.Scroll.Y; }
- }
-
- /// <summary>
- /// Gets the precise change in value of the wheel for this event in floating-point units.
- /// </summary>
- public float DeltaPrecise { get { return delta; } internal set { delta = value; } }
-
- #endregion
- }
-}