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-rw-r--r--src/OpenTKGameWindow.cs1170
1 files changed, 585 insertions, 585 deletions
diff --git a/src/OpenTKGameWindow.cs b/src/OpenTKGameWindow.cs
index a62f79f1..078e1c0a 100644
--- a/src/OpenTKGameWindow.cs
+++ b/src/OpenTKGameWindow.cs
@@ -1,586 +1,586 @@
-// Released to the public domain. Use, modify and relicense at will.
-using System;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.Drawing.Imaging;
-using System.IO;
-using System.Linq;
-using System.Threading;
-using System.Xml;
-using Cairo;
-using OpenTK;
-using OpenTK.Graphics.OpenGL;
-using OpenTK.Input;
-
-
-
-namespace Crow
-{
- public class OpenTKGameWindow : GameWindow, ILayoutable, IGOLibHost
- {
- #region ctor
-// public OpenTKGameWindow(int _width, int _height, string _title="golib")
-// : base(_width, _height, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 1), _title,
-// GameWindowFlags.Fullscreen,
-// DisplayDevice.Default,
-// 3,0,OpenTK.Graphics.GraphicsContextFlags.Default)
- public OpenTKGameWindow(int _width, int _height, string _title="Crow")
- : base(_width, _height, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 1),
- _title,GameWindowFlags.Default,DisplayDevice.GetDisplay(DisplayIndex.Second),
- 3,3,OpenTK.Graphics.GraphicsContextFlags.Debug)
-// public OpenTKGameWindow(int _width, int _height, string _title="golib")
-// : base(_width, _height, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), _title)
- {
- //VSync = VSyncMode.On;
- currentWindow = this;
- //Load cursors
- XCursor.Cross = XCursorFile.Load("#Crow.Images.Icons.Cursors.cross").Cursors[0];
- XCursor.Default = XCursorFile.Load("#Crow.Images.Icons.Cursors.arrow").Cursors[0];
- XCursor.NW = XCursorFile.Load("#Crow.Images.Icons.Cursors.top_left_corner").Cursors[0];
- XCursor.NE = XCursorFile.Load("#Crow.Images.Icons.Cursors.top_right_corner").Cursors[0];
- XCursor.SW = XCursorFile.Load("#Crow.Images.Icons.Cursors.bottom_left_corner").Cursors[0];
- XCursor.SE = XCursorFile.Load("#Crow.Images.Icons.Cursors.bottom_right_corner").Cursors[0];
- XCursor.H = XCursorFile.Load("#Crow.Images.Icons.Cursors.sb_h_double_arrow").Cursors[0];
- XCursor.V = XCursorFile.Load("#Crow.Images.Icons.Cursors.sb_v_double_arrow").Cursors[0];
- }
- #endregion
-
- public List<GraphicObject> GraphicObjects = new List<GraphicObject>();
- public Color Background = Color.Transparent;
-
- internal static OpenTKGameWindow currentWindow;
-
- Rectangles _redrawClip = new Rectangles();//should find another way to access it from child
- List<GraphicObject> _gobjsToRedraw = new List<GraphicObject>();
-
- #region IGOLibHost implementation
- public Rectangles redrawClip {
- get {
- return _redrawClip;
- }
- set {
- _redrawClip = value;
- }
- }
-
- public List<GraphicObject> gobjsToRedraw {
- get {
- return _gobjsToRedraw;
- }
- set {
- _gobjsToRedraw = value;
- }
- }
- public void AddWidget(GraphicObject g)
- {
- g.Parent = this;
- GraphicObjects.Insert (0, g);
-
- g.RegisterForLayouting ((int)LayoutingType.Sizing);
- }
- public void DeleteWidget(GraphicObject g)
- {
- g.Visible = false;//trick to ensure clip is added to refresh zone
- g.ClearBinding();
- GraphicObjects.Remove (g);
- }
- public void PutOnTop(GraphicObject g)
- {
- if (GraphicObjects.IndexOf(g) > 0)
- {
- GraphicObjects.Remove(g);
- GraphicObjects.Insert(0, g);
- g.registerClipRect ();
- }
- }
- public void Quit ()
- {
- this.Exit ();
- }
-
- #region focus
- GraphicObject _activeWidget; //button is pressed on widget
- GraphicObject _hoverWidget; //mouse is over
- GraphicObject _focusedWidget; //has keyboard (or other perif) focus
-
- public GraphicObject activeWidget
- {
- get { return _activeWidget; }
- set
- {
- if (_activeWidget == value)
- return;
- _activeWidget = value;
- }
- }
- public GraphicObject hoverWidget
- {
- get { return _hoverWidget; }
- set { _hoverWidget = value; }
- }
- public GraphicObject FocusedWidget {
- get { return _focusedWidget; }
- set {
- if (_focusedWidget == value)
- return;
- if (_focusedWidget != null)
- _focusedWidget.onUnfocused (this, null);
- _focusedWidget = value;
- if (_focusedWidget != null)
- _focusedWidget.onFocused (this, null);
- }
- }
- #endregion
-
- #endregion
-
- /// <summary> Remove all Graphic objects from top container </summary>
- public void ClearInterface()
- {
- int i = 0;
- while (GraphicObjects.Count>0) {
- GraphicObject g = GraphicObjects [i];
- g.Visible = false;
- g.ClearBinding ();
- GraphicObjects.RemoveAt (0);
- }
- }
-
- #region Events
- //those events are raised only if mouse isn't in a graphic object
- public event EventHandler<MouseWheelEventArgs> MouseWheelChanged;
- public event EventHandler<MouseButtonEventArgs> MouseButtonUp;
- public event EventHandler<MouseButtonEventArgs> MouseButtonDown;
- public event EventHandler<MouseButtonEventArgs> MouseClick;
- public event EventHandler<MouseMoveEventArgs> MouseMove;
- #endregion
-
- #region graphic contexte
- Context ctx;
- Surface surf;
- byte[] bmp;
- int texID;
-
- public QuadVAO uiQuad, uiQuad2;
- Crow.Shader shader;
- int[] viewport = new int[4];
-
- void createContext()
- {
- createOpenGLSurface ();
-
- if (uiQuad != null)
- uiQuad.Dispose ();
- uiQuad = new QuadVAO (0, 0, ClientRectangle.Width, ClientRectangle.Height, 0, 1, 1, -1);
- uiQuad2 = new QuadVAO (0, 0, ClientRectangle.Width, ClientRectangle.Height, 0, 0, 1, 1);
-
- shader.ProjectionMatrix = Matrix4.CreateOrthographicOffCenter
- (0, ClientRectangle.Width, ClientRectangle.Height, 0, 0, 1);
-
- redrawClip.AddRectangle (ClientRectangle);
- }
- void createOpenGLSurface()
- {
- currentWindow = this;
-
- int stride = 4 * ClientRectangle.Width;
- int bmpSize = Math.Abs (stride) * ClientRectangle.Height;
- bmp = new byte[bmpSize];
-
- //create texture
- if (GL.IsTexture(texID))
- GL.DeleteTexture (texID);
- GL.GenTextures(1, out texID);
- GL.ActiveTexture (TextureUnit.Texture0);
- GL.BindTexture(TextureTarget.Texture2D, texID);
-
- GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba,
- ClientRectangle.Width, ClientRectangle.Height, 0,
- OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bmp);
-
- GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
- GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
-
- GL.BindTexture(TextureTarget.Texture2D, 0);
-
- shader.Texture = texID;
- }
- void OpenGLDraw()
- {
- GL.GetInteger (GetPName.Viewport, viewport);
- GL.Viewport (0, 0, ClientRectangle.Width, ClientRectangle.Height);
-
- shader.Enable ();
-
- GL.TexSubImage2D (TextureTarget.Texture2D, 0,
- 0, 0, ClientRectangle.Width, ClientRectangle.Height,
- OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bmp);
-
- uiQuad.Render (PrimitiveType.TriangleStrip);
-
- GL.BindTexture(TextureTarget.Texture2D, 0);
-
- shader.Disable ();
- GL.Viewport (viewport [0], viewport [1], viewport [2], viewport [3]);
- }
- #endregion
-
- #region update
- public Stopwatch updateTime = new Stopwatch ();
- public Stopwatch layoutTime = new Stopwatch ();
- public Stopwatch guTime = new Stopwatch ();
- public Stopwatch drawingTime = new Stopwatch ();
-
- void update ()
- {
- if (mouseRepeatCount > 0) {
- int mc = mouseRepeatCount;
- mouseRepeatCount -= mc;
- for (int i = 0; i < mc; i++) {
- FocusedWidget.onMouseClick (this, new MouseButtonEventArgs (Mouse.X, Mouse.Y, MouseButton.Left, true));
- }
- }
-
- updateTime.Restart ();
- layoutTime.Reset ();
- guTime.Reset ();
- drawingTime.Reset ();
-
- surf = new ImageSurface(bmp, Format.Argb32, ClientRectangle.Width, ClientRectangle.Height,ClientRectangle.Width*4);
- ctx = new Context(surf);
-
- if (Interface.LoadingLists.Count > 0) {
- ListBox[] loadings = new ListBox[Interface.LoadingLists.Count];
- Interface.LoadingLists.CopyTo (loadings, 0);
- for (int i = 0; i < loadings.Length; i++)
- loadings [i].CheckPendingChildrenAddition ();
- }
-
- GraphicObject[] invGOList = new GraphicObject[GraphicObjects.Count];
- GraphicObjects.CopyTo (invGOList,0);
- invGOList = invGOList.Reverse ().ToArray ();
-
- //Debug.WriteLine ("======= Layouting queue start =======");
- lock (Interface.LayoutingQueue) {
- while (Interface.LayoutingQueue.Count > 0) {
-// Stopwatch lqiProcTime = new Stopwatch ();
-// lqiProcTime.Start ();
- LayoutingQueueItem lqi = Interface.LayoutingQueue.Dequeue ();
- lqi.ProcessLayouting ();
-// lqiProcTime.Stop ();
-// if (lqiProcTime.ElapsedMilliseconds > 10) {
-// Debug.WriteLine("lqi {2}: {0} ticks \t, {1} ms",
-// updateTime.ElapsedTicks,
-// updateTime.ElapsedMilliseconds, lqi.ToString());
-// }
- }
- }
-
- //Debug.WriteLine ("otd:" + gobjsToRedraw.Count.ToString () + "-");
- //final redraw clips should be added only when layout is completed among parents,
- //that's why it take place in a second pass
- GraphicObject[] gotr = new GraphicObject[gobjsToRedraw.Count];
- gobjsToRedraw.CopyTo (gotr);
- gobjsToRedraw.Clear ();
- foreach (GraphicObject p in gotr) {
- p.registerClipRect ();
- }
- updateTime.Stop ();
-
- drawingTime.Start ();
-
- lock (redrawClip) {
- if (redrawClip.count > 0) {
- #if DEBUG_CLIP_RECTANGLE
- redrawClip.stroke (ctx, new Color(1.0,0,0,0.3));
- #endif
- redrawClip.clearAndClip (ctx);
-
- //Link.draw (ctx);
- foreach (GraphicObject p in invGOList) {
- if (p.Visible) {
-
- ctx.Save ();
- if (redrawClip.count > 0) {
- Rectangles clip = redrawClip.intersectingRects (p.Slot);
-
- if (clip.count > 0)
- p.Paint (ref ctx, clip);
- }
- ctx.Restore ();
- }
- }
- ctx.ResetClip ();
- #if DEBUG_CLIP_RECTANGLE
- redrawClip.stroke (ctx, Color.Red.AdjustAlpha(0.1));
- #endif
- redrawClip.Reset ();
- }
- }
- drawingTime.Stop ();
- //surf.WriteToPng (@"/mnt/data/test.png");
- ctx.Dispose ();
- surf.Dispose ();
-// if (ToolTip.isVisible) {
-// ToolTip.panel.processkLayouting();
-// if (ToolTip.panel.layoutIsValid)
-// ToolTip.panel.Paint(ref ctx);
-// }
-// Debug.WriteLine("INTERFACE: layouting: {0} ticks \t graphical update {1} ticks \t drawing {2} ticks",
-// layoutTime.ElapsedTicks,
-// guTime.ElapsedTicks,
-// drawingTime.ElapsedTicks);
-// Debug.WriteLine("INTERFACE: layouting: {0} ms \t graphical update {1} ms \t drawing {2} ms",
-// layoutTime.ElapsedMilliseconds,
-// guTime.ElapsedMilliseconds,
-// drawingTime.ElapsedMilliseconds);
-
-// Debug.WriteLine("UPDATE: {0} ticks \t, {1} ms",
-// updateTime.ElapsedTicks,
-// updateTime.ElapsedMilliseconds);
- }
- #endregion
-
- #region loading
- public GraphicObject LoadInterface (string path)
- {
- GraphicObject tmp = Interface.Load (path, this);
- AddWidget (tmp);
- return tmp;
- }
- #endregion
-
- public virtual void OnRender(FrameEventArgs e)
- {
- }
- public virtual void GLClear()
- {
- GL.Clear (ClearBufferMask.ColorBufferBit);
- }
-
- #region Game win overrides
- protected override void OnUpdateFrame(FrameEventArgs e)
- {
- base.OnUpdateFrame(e);
- update ();
- }
- protected override void OnRenderFrame(FrameEventArgs e)
- {
- GLClear ();
-
-
- base.OnRenderFrame(e);
-
- OnRender (e);
- OpenGLDraw ();
-
-
- SwapBuffers ();
- }
- protected override void OnLoad(EventArgs e)
- {
- base.OnLoad(e);
-
- Keyboard.KeyDown += new EventHandler<KeyboardKeyEventArgs>(Keyboard_KeyDown);
- Mouse.WheelChanged += new EventHandler<MouseWheelEventArgs>(Mouse_WheelChanged);
- Mouse.ButtonDown += new EventHandler<MouseButtonEventArgs>(Mouse_ButtonDown);
- Mouse.ButtonUp += new EventHandler<MouseButtonEventArgs>(Mouse_ButtonUp);
- Mouse.Move += new EventHandler<MouseMoveEventArgs>(Mouse_Move);
-
- GL.ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
-
- Console.WriteLine("\n\n*************************************");
- Console.WriteLine("GL version: " + GL.GetString (StringName.Version));
- Console.WriteLine("GL vendor: " + GL.GetString (StringName.Vendor));
- Console.WriteLine("GLSL version: " + GL.GetString (StringName.ShadingLanguageVersion));
- Console.WriteLine("*************************************\n");
-
- shader = new Crow.TexturedShader ();
- }
-
- protected override void OnResize(EventArgs e)
- {
- base.OnResize (e);
- createContext ();
- foreach (GraphicObject g in GraphicObjects) {
- g.RegisterForLayouting ((int)LayoutingType.All);
- //g.registerForGraphicUpdate();
- }
- }
- #endregion
-
- #region Mouse Handling
- void Mouse_Move(object sender, MouseMoveEventArgs e)
- {
- if (_activeWidget != null) {
- //first, ensure object is still in the graphic tree
- if (_activeWidget.HostContainer == null) {
- activeWidget = null;
- } else {
-
- //send move evt even if mouse move outside bounds
- _activeWidget.onMouseMove (_activeWidget, e);
- return;
- }
- }
-
- if (_hoverWidget != null) {
- //first, ensure object is still in the graphic tree
- if (_hoverWidget.HostContainer == null) {
- hoverWidget = null;
- } else {
- //check topmost graphicobject first
- GraphicObject tmp = _hoverWidget;
- GraphicObject topc = null;
- while (tmp is GraphicObject) {
- topc = tmp;
- tmp = tmp.Parent as GraphicObject;
- }
- int idxhw = GraphicObjects.IndexOf (topc);
- if (idxhw != 0) {
- int i = 0;
- while (i < idxhw) {
- if (GraphicObjects [i].MouseIsIn (e.Position)) {
- _hoverWidget.onMouseLeave (this, e);
- GraphicObjects [i].checkHoverWidget (e);
- return;
- }
- i++;
- }
- }
-
-
- if (_hoverWidget.MouseIsIn (e.Position)) {
- _hoverWidget.checkHoverWidget (e);
- return;
- } else {
- _hoverWidget.onMouseLeave (this, e);
- //seek upward from last focused graph obj's
- while (_hoverWidget.Parent as GraphicObject != null) {
- _hoverWidget = _hoverWidget.Parent as GraphicObject;
- if (_hoverWidget.MouseIsIn (e.Position)) {
- _hoverWidget.checkHoverWidget (e);
- return;
- } else
- _hoverWidget.onMouseLeave (this, e);
- }
- }
- }
- }
-
- //top level graphic obj's parsing
- for (int i = 0; i < GraphicObjects.Count; i++) {
- GraphicObject g = GraphicObjects[i];
- if (g.MouseIsIn (e.Position)) {
- g.checkHoverWidget (e);
- PutOnTop (g);
- return;
- }
- }
- _hoverWidget = null;
- MouseMove.Raise (this, e);
- }
- void Mouse_ButtonUp(object sender, MouseButtonEventArgs e)
- {
- if (_activeWidget == null) {
- MouseButtonUp.Raise (this, e);
- return;
- }
-
- if (mouseRepeatThread != null) {
- mouseRepeatOn = false;
- mouseRepeatThread.Abort();
- mouseRepeatThread.Join ();
- }
-
- _activeWidget.onMouseUp (this, e);
- activeWidget = null;
- }
- void Mouse_ButtonDown(object sender, MouseButtonEventArgs e)
- {
- if (_hoverWidget == null) {
- MouseButtonDown.Raise (this, e);
- return;
- }
-
- _hoverWidget.onMouseDown(_hoverWidget,new BubblingMouseButtonEventArg(e));
-
- if (FocusedWidget == null)
- return;
- if (!FocusedWidget.MouseRepeat)
- return;
- mouseRepeatThread = new Thread (mouseRepeatThreadFunc);
- mouseRepeatThread.Start ();
- }
- void Mouse_WheelChanged(object sender, MouseWheelEventArgs e)
- {
- if (_hoverWidget == null) {
- MouseWheelChanged.Raise (this, e);
- return;
- }
- _hoverWidget.onMouseWheel (this, e);
- }
-
- volatile bool mouseRepeatOn;
- volatile int mouseRepeatCount;
- Thread mouseRepeatThread;
- void mouseRepeatThreadFunc()
- {
- mouseRepeatOn = true;
- Thread.Sleep (Interface.DeviceRepeatDelay);
- while (mouseRepeatOn) {
- mouseRepeatCount++;
- Thread.Sleep (Interface.DeviceRepeatInterval);
- }
- mouseRepeatCount = 0;
- }
- #endregion
-
- #region keyboard Handling
- void Keyboard_KeyDown(object sender, KeyboardKeyEventArgs e)
- {
- if (_focusedWidget == null)
- return;
- _focusedWidget.onKeyDown (sender, e);
- }
- #endregion
-
- #region ILayoutable implementation
-
- public void RegisterForLayouting (int layoutType) { throw new NotImplementedException (); }
- public void UpdateLayout (LayoutingType layoutType) { throw new NotImplementedException (); }
- public Rectangle ContextCoordinates (Rectangle r)
- {
- return r;
- }
- public Rectangle ScreenCoordinates (Rectangle r)
- {
- return r;
- }
-
- public ILayoutable Parent {
- get {
- return null;
- }
- set {
- throw new NotImplementedException ();
- }
- }
- Rectangle ILayoutable.ClientRectangle {
- get { return new Size(this.ClientRectangle.Size.Width,this.ClientRectangle.Size.Height); }
- }
- public IGOLibHost HostContainer {
- get { return this; }
- }
-
- public Rectangle getSlot ()
- {
- return ClientRectangle;
- }
- public Rectangle getBounds ()//redundant but fill ILayoutable implementation
- {
- return ClientRectangle;
- }
- #endregion
- }
+// Released to the public domain. Use, modify and relicense at will.
+using System;
+using System.Collections.Generic;
+using System.Diagnostics;
+using System.Drawing.Imaging;
+using System.IO;
+using System.Linq;
+using System.Threading;
+using System.Xml;
+using Cairo;
+using OpenTK;
+using OpenTK.Graphics.OpenGL;
+using OpenTK.Input;
+
+
+
+namespace Crow
+{
+ public class OpenTKGameWindow : GameWindow, ILayoutable, IGOLibHost
+ {
+ #region ctor
+// public OpenTKGameWindow(int _width, int _height, string _title="golib")
+// : base(_width, _height, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 1), _title,
+// GameWindowFlags.Fullscreen,
+// DisplayDevice.Default,
+// 3,0,OpenTK.Graphics.GraphicsContextFlags.Default)
+ public OpenTKGameWindow(int _width, int _height, string _title="Crow")
+ : base(_width, _height, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 1),
+ _title,GameWindowFlags.Default,DisplayDevice.GetDisplay(DisplayIndex.Second),
+ 3,3,OpenTK.Graphics.GraphicsContextFlags.Debug)
+// public OpenTKGameWindow(int _width, int _height, string _title="golib")
+// : base(_width, _height, new OpenTK.Graphics.GraphicsMode(32, 24, 0, 8), _title)
+ {
+ //VSync = VSyncMode.On;
+ currentWindow = this;
+ //Load cursors
+ XCursor.Cross = XCursorFile.Load("#Crow.Images.Icons.Cursors.cross").Cursors[0];
+ XCursor.Default = XCursorFile.Load("#Crow.Images.Icons.Cursors.arrow").Cursors[0];
+ XCursor.NW = XCursorFile.Load("#Crow.Images.Icons.Cursors.top_left_corner").Cursors[0];
+ XCursor.NE = XCursorFile.Load("#Crow.Images.Icons.Cursors.top_right_corner").Cursors[0];
+ XCursor.SW = XCursorFile.Load("#Crow.Images.Icons.Cursors.bottom_left_corner").Cursors[0];
+ XCursor.SE = XCursorFile.Load("#Crow.Images.Icons.Cursors.bottom_right_corner").Cursors[0];
+ XCursor.H = XCursorFile.Load("#Crow.Images.Icons.Cursors.sb_h_double_arrow").Cursors[0];
+ XCursor.V = XCursorFile.Load("#Crow.Images.Icons.Cursors.sb_v_double_arrow").Cursors[0];
+ }
+ #endregion
+
+ public List<GraphicObject> GraphicObjects = new List<GraphicObject>();
+ public Color Background = Color.Transparent;
+
+ internal static OpenTKGameWindow currentWindow;
+
+ Rectangles _redrawClip = new Rectangles();//should find another way to access it from child
+ List<GraphicObject> _gobjsToRedraw = new List<GraphicObject>();
+
+ #region IGOLibHost implementation
+ public Rectangles redrawClip {
+ get {
+ return _redrawClip;
+ }
+ set {
+ _redrawClip = value;
+ }
+ }
+
+ public List<GraphicObject> gobjsToRedraw {
+ get {
+ return _gobjsToRedraw;
+ }
+ set {
+ _gobjsToRedraw = value;
+ }
+ }
+ public void AddWidget(GraphicObject g)
+ {
+ g.Parent = this;
+ GraphicObjects.Insert (0, g);
+
+ g.RegisterForLayouting ((int)LayoutingType.Sizing);
+ }
+ public void DeleteWidget(GraphicObject g)
+ {
+ g.Visible = false;//trick to ensure clip is added to refresh zone
+ g.ClearBinding();
+ GraphicObjects.Remove (g);
+ }
+ public void PutOnTop(GraphicObject g)
+ {
+ if (GraphicObjects.IndexOf(g) > 0)
+ {
+ GraphicObjects.Remove(g);
+ GraphicObjects.Insert(0, g);
+ g.registerClipRect ();
+ }
+ }
+ public void Quit ()
+ {
+ this.Exit ();
+ }
+
+ #region focus
+ GraphicObject _activeWidget; //button is pressed on widget
+ GraphicObject _hoverWidget; //mouse is over
+ GraphicObject _focusedWidget; //has keyboard (or other perif) focus
+
+ public GraphicObject activeWidget
+ {
+ get { return _activeWidget; }
+ set
+ {
+ if (_activeWidget == value)
+ return;
+ _activeWidget = value;
+ }
+ }
+ public GraphicObject hoverWidget
+ {
+ get { return _hoverWidget; }
+ set { _hoverWidget = value; }
+ }
+ public GraphicObject FocusedWidget {
+ get { return _focusedWidget; }
+ set {
+ if (_focusedWidget == value)
+ return;
+ if (_focusedWidget != null)
+ _focusedWidget.onUnfocused (this, null);
+ _focusedWidget = value;
+ if (_focusedWidget != null)
+ _focusedWidget.onFocused (this, null);
+ }
+ }
+ #endregion
+
+ #endregion
+
+ /// <summary> Remove all Graphic objects from top container </summary>
+ public void ClearInterface()
+ {
+ int i = 0;
+ while (GraphicObjects.Count>0) {
+ GraphicObject g = GraphicObjects [i];
+ g.Visible = false;
+ g.ClearBinding ();
+ GraphicObjects.RemoveAt (0);
+ }
+ }
+
+ #region Events
+ //those events are raised only if mouse isn't in a graphic object
+ public event EventHandler<MouseWheelEventArgs> MouseWheelChanged;
+ public event EventHandler<MouseButtonEventArgs> MouseButtonUp;
+ public event EventHandler<MouseButtonEventArgs> MouseButtonDown;
+ public event EventHandler<MouseButtonEventArgs> MouseClick;
+ public event EventHandler<MouseMoveEventArgs> MouseMove;
+ #endregion
+
+ #region graphic contexte
+ Context ctx;
+ Surface surf;
+ byte[] bmp;
+ int texID;
+
+ public QuadVAO uiQuad, uiQuad2;
+ Crow.Shader shader;
+ int[] viewport = new int[4];
+
+ void createContext()
+ {
+ createOpenGLSurface ();
+
+ if (uiQuad != null)
+ uiQuad.Dispose ();
+ uiQuad = new QuadVAO (0, 0, ClientRectangle.Width, ClientRectangle.Height, 0, 1, 1, -1);
+ uiQuad2 = new QuadVAO (0, 0, ClientRectangle.Width, ClientRectangle.Height, 0, 0, 1, 1);
+
+ shader.ProjectionMatrix = Matrix4.CreateOrthographicOffCenter
+ (0, ClientRectangle.Width, ClientRectangle.Height, 0, 0, 1);
+
+ redrawClip.AddRectangle (ClientRectangle);
+ }
+ void createOpenGLSurface()
+ {
+ currentWindow = this;
+
+ int stride = 4 * ClientRectangle.Width;
+ int bmpSize = Math.Abs (stride) * ClientRectangle.Height;
+ bmp = new byte[bmpSize];
+
+ //create texture
+ if (GL.IsTexture(texID))
+ GL.DeleteTexture (texID);
+ GL.GenTextures(1, out texID);
+ GL.ActiveTexture (TextureUnit.Texture0);
+ GL.BindTexture(TextureTarget.Texture2D, texID);
+
+ GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba,
+ ClientRectangle.Width, ClientRectangle.Height, 0,
+ OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bmp);
+
+ GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
+ GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
+
+ GL.BindTexture(TextureTarget.Texture2D, 0);
+
+ shader.Texture = texID;
+ }
+ void OpenGLDraw()
+ {
+ GL.GetInteger (GetPName.Viewport, viewport);
+ GL.Viewport (0, 0, ClientRectangle.Width, ClientRectangle.Height);
+
+ shader.Enable ();
+
+ GL.TexSubImage2D (TextureTarget.Texture2D, 0,
+ 0, 0, ClientRectangle.Width, ClientRectangle.Height,
+ OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, bmp);
+
+ uiQuad.Render (PrimitiveType.TriangleStrip);
+
+ GL.BindTexture(TextureTarget.Texture2D, 0);
+
+ shader.Disable ();
+ GL.Viewport (viewport [0], viewport [1], viewport [2], viewport [3]);
+ }
+ #endregion
+
+ #region update
+ public Stopwatch updateTime = new Stopwatch ();
+ public Stopwatch layoutTime = new Stopwatch ();
+ public Stopwatch guTime = new Stopwatch ();
+ public Stopwatch drawingTime = new Stopwatch ();
+
+ void update ()
+ {
+ if (mouseRepeatCount > 0) {
+ int mc = mouseRepeatCount;
+ mouseRepeatCount -= mc;
+ for (int i = 0; i < mc; i++) {
+ FocusedWidget.onMouseClick (this, new MouseButtonEventArgs (Mouse.X, Mouse.Y, MouseButton.Left, true));
+ }
+ }
+
+ updateTime.Restart ();
+ layoutTime.Reset ();
+ guTime.Reset ();
+ drawingTime.Reset ();
+
+ surf = new ImageSurface(bmp, Format.Argb32, ClientRectangle.Width, ClientRectangle.Height,ClientRectangle.Width*4);
+ ctx = new Context(surf);
+
+ if (Interface.LoadingLists.Count > 0) {
+ ListBox[] loadings = new ListBox[Interface.LoadingLists.Count];
+ Interface.LoadingLists.CopyTo (loadings, 0);
+ for (int i = 0; i < loadings.Length; i++)
+ loadings [i].CheckPendingChildrenAddition ();
+ }
+
+ GraphicObject[] invGOList = new GraphicObject[GraphicObjects.Count];
+ GraphicObjects.CopyTo (invGOList,0);
+ invGOList = invGOList.Reverse ().ToArray ();
+
+ //Debug.WriteLine ("======= Layouting queue start =======");
+ lock (Interface.LayoutingQueue) {
+ while (Interface.LayoutingQueue.Count > 0) {
+// Stopwatch lqiProcTime = new Stopwatch ();
+// lqiProcTime.Start ();
+ LayoutingQueueItem lqi = Interface.LayoutingQueue.Dequeue ();
+ lqi.ProcessLayouting ();
+// lqiProcTime.Stop ();
+// if (lqiProcTime.ElapsedMilliseconds > 10) {
+// Debug.WriteLine("lqi {2}: {0} ticks \t, {1} ms",
+// updateTime.ElapsedTicks,
+// updateTime.ElapsedMilliseconds, lqi.ToString());
+// }
+ }
+ }
+
+ //Debug.WriteLine ("otd:" + gobjsToRedraw.Count.ToString () + "-");
+ //final redraw clips should be added only when layout is completed among parents,
+ //that's why it take place in a second pass
+ GraphicObject[] gotr = new GraphicObject[gobjsToRedraw.Count];
+ gobjsToRedraw.CopyTo (gotr);
+ gobjsToRedraw.Clear ();
+ foreach (GraphicObject p in gotr) {
+ p.registerClipRect ();
+ }
+ updateTime.Stop ();
+
+ drawingTime.Start ();
+
+ lock (redrawClip) {
+ if (redrawClip.count > 0) {
+ #if DEBUG_CLIP_RECTANGLE
+ redrawClip.stroke (ctx, new Color(1.0,0,0,0.3));
+ #endif
+ redrawClip.clearAndClip (ctx);
+
+ //Link.draw (ctx);
+ foreach (GraphicObject p in invGOList) {
+ if (p.Visible) {
+
+ ctx.Save ();
+ if (redrawClip.count > 0) {
+ Rectangles clip = redrawClip.intersectingRects (p.Slot);
+
+ if (clip.count > 0)
+ p.Paint (ref ctx, clip);
+ }
+ ctx.Restore ();
+ }
+ }
+ ctx.ResetClip ();
+ #if DEBUG_CLIP_RECTANGLE
+ redrawClip.stroke (ctx, Color.Red.AdjustAlpha(0.1));
+ #endif
+ redrawClip.Reset ();
+ }
+ }
+ drawingTime.Stop ();
+ //surf.WriteToPng (@"/mnt/data/test.png");
+ ctx.Dispose ();
+ surf.Dispose ();
+// if (ToolTip.isVisible) {
+// ToolTip.panel.processkLayouting();
+// if (ToolTip.panel.layoutIsValid)
+// ToolTip.panel.Paint(ref ctx);
+// }
+// Debug.WriteLine("INTERFACE: layouting: {0} ticks \t graphical update {1} ticks \t drawing {2} ticks",
+// layoutTime.ElapsedTicks,
+// guTime.ElapsedTicks,
+// drawingTime.ElapsedTicks);
+// Debug.WriteLine("INTERFACE: layouting: {0} ms \t graphical update {1} ms \t drawing {2} ms",
+// layoutTime.ElapsedMilliseconds,
+// guTime.ElapsedMilliseconds,
+// drawingTime.ElapsedMilliseconds);
+
+// Debug.WriteLine("UPDATE: {0} ticks \t, {1} ms",
+// updateTime.ElapsedTicks,
+// updateTime.ElapsedMilliseconds);
+ }
+ #endregion
+
+ #region loading
+ public GraphicObject LoadInterface (string path)
+ {
+ GraphicObject tmp = Interface.Load (path, this);
+ AddWidget (tmp);
+ return tmp;
+ }
+ #endregion
+
+ public virtual void OnRender(FrameEventArgs e)
+ {
+ }
+ public virtual void GLClear()
+ {
+ GL.Clear (ClearBufferMask.ColorBufferBit);
+ }
+
+ #region Game win overrides
+ protected override void OnUpdateFrame(FrameEventArgs e)
+ {
+ base.OnUpdateFrame(e);
+ update ();
+ }
+ protected override void OnRenderFrame(FrameEventArgs e)
+ {
+ GLClear ();
+
+
+ base.OnRenderFrame(e);
+
+ OnRender (e);
+ OpenGLDraw ();
+
+
+ SwapBuffers ();
+ }
+ protected override void OnLoad(EventArgs e)
+ {
+ base.OnLoad(e);
+
+ Keyboard.KeyDown += new EventHandler<KeyboardKeyEventArgs>(Keyboard_KeyDown);
+ Mouse.WheelChanged += new EventHandler<MouseWheelEventArgs>(Mouse_WheelChanged);
+ Mouse.ButtonDown += new EventHandler<MouseButtonEventArgs>(Mouse_ButtonDown);
+ Mouse.ButtonUp += new EventHandler<MouseButtonEventArgs>(Mouse_ButtonUp);
+ Mouse.Move += new EventHandler<MouseMoveEventArgs>(Mouse_Move);
+
+ GL.ClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+
+ Console.WriteLine("\n\n*************************************");
+ Console.WriteLine("GL version: " + GL.GetString (StringName.Version));
+ Console.WriteLine("GL vendor: " + GL.GetString (StringName.Vendor));
+ Console.WriteLine("GLSL version: " + GL.GetString (StringName.ShadingLanguageVersion));
+ Console.WriteLine("*************************************\n");
+
+ shader = new Crow.TexturedShader ();
+ }
+
+ protected override void OnResize(EventArgs e)
+ {
+ base.OnResize (e);
+ createContext ();
+ foreach (GraphicObject g in GraphicObjects) {
+ g.RegisterForLayouting ((int)LayoutingType.All);
+ //g.registerForGraphicUpdate();
+ }
+ }
+ #endregion
+
+ #region Mouse Handling
+ void Mouse_Move(object sender, MouseMoveEventArgs e)
+ {
+ if (_activeWidget != null) {
+ //first, ensure object is still in the graphic tree
+ if (_activeWidget.HostContainer == null) {
+ activeWidget = null;
+ } else {
+
+ //send move evt even if mouse move outside bounds
+ _activeWidget.onMouseMove (_activeWidget, e);
+ return;
+ }
+ }
+
+ if (_hoverWidget != null) {
+ //first, ensure object is still in the graphic tree
+ if (_hoverWidget.HostContainer == null) {
+ hoverWidget = null;
+ } else {
+ //check topmost graphicobject first
+ GraphicObject tmp = _hoverWidget;
+ GraphicObject topc = null;
+ while (tmp is GraphicObject) {
+ topc = tmp;
+ tmp = tmp.Parent as GraphicObject;
+ }
+ int idxhw = GraphicObjects.IndexOf (topc);
+ if (idxhw != 0) {
+ int i = 0;
+ while (i < idxhw) {
+ if (GraphicObjects [i].MouseIsIn (e.Position)) {
+ _hoverWidget.onMouseLeave (this, e);
+ GraphicObjects [i].checkHoverWidget (e);
+ return;
+ }
+ i++;
+ }
+ }
+
+
+ if (_hoverWidget.MouseIsIn (e.Position)) {
+ _hoverWidget.checkHoverWidget (e);
+ return;
+ } else {
+ _hoverWidget.onMouseLeave (this, e);
+ //seek upward from last focused graph obj's
+ while (_hoverWidget.Parent as GraphicObject != null) {
+ _hoverWidget = _hoverWidget.Parent as GraphicObject;
+ if (_hoverWidget.MouseIsIn (e.Position)) {
+ _hoverWidget.checkHoverWidget (e);
+ return;
+ } else
+ _hoverWidget.onMouseLeave (this, e);
+ }
+ }
+ }
+ }
+
+ //top level graphic obj's parsing
+ for (int i = 0; i < GraphicObjects.Count; i++) {
+ GraphicObject g = GraphicObjects[i];
+ if (g.MouseIsIn (e.Position)) {
+ g.checkHoverWidget (e);
+ PutOnTop (g);
+ return;
+ }
+ }
+ _hoverWidget = null;
+ MouseMove.Raise (this, e);
+ }
+ void Mouse_ButtonUp(object sender, MouseButtonEventArgs e)
+ {
+ if (_activeWidget == null) {
+ MouseButtonUp.Raise (this, e);
+ return;
+ }
+
+ if (mouseRepeatThread != null) {
+ mouseRepeatOn = false;
+ mouseRepeatThread.Abort();
+ mouseRepeatThread.Join ();
+ }
+
+ _activeWidget.onMouseUp (this, e);
+ activeWidget = null;
+ }
+ void Mouse_ButtonDown(object sender, MouseButtonEventArgs e)
+ {
+ if (_hoverWidget == null) {
+ MouseButtonDown.Raise (this, e);
+ return;
+ }
+
+ _hoverWidget.onMouseDown(_hoverWidget,new BubblingMouseButtonEventArg(e));
+
+ if (FocusedWidget == null)
+ return;
+ if (!FocusedWidget.MouseRepeat)
+ return;
+ mouseRepeatThread = new Thread (mouseRepeatThreadFunc);
+ mouseRepeatThread.Start ();
+ }
+ void Mouse_WheelChanged(object sender, MouseWheelEventArgs e)
+ {
+ if (_hoverWidget == null) {
+ MouseWheelChanged.Raise (this, e);
+ return;
+ }
+ _hoverWidget.onMouseWheel (this, e);
+ }
+
+ volatile bool mouseRepeatOn;
+ volatile int mouseRepeatCount;
+ Thread mouseRepeatThread;
+ void mouseRepeatThreadFunc()
+ {
+ mouseRepeatOn = true;
+ Thread.Sleep (Interface.DeviceRepeatDelay);
+ while (mouseRepeatOn) {
+ mouseRepeatCount++;
+ Thread.Sleep (Interface.DeviceRepeatInterval);
+ }
+ mouseRepeatCount = 0;
+ }
+ #endregion
+
+ #region keyboard Handling
+ void Keyboard_KeyDown(object sender, KeyboardKeyEventArgs e)
+ {
+ if (_focusedWidget == null)
+ return;
+ _focusedWidget.onKeyDown (sender, e);
+ }
+ #endregion
+
+ #region ILayoutable implementation
+
+ public void RegisterForLayouting (int layoutType) { throw new NotImplementedException (); }
+ public void UpdateLayout (LayoutingType layoutType) { throw new NotImplementedException (); }
+ public Rectangle ContextCoordinates (Rectangle r)
+ {
+ return r;
+ }
+ public Rectangle ScreenCoordinates (Rectangle r)
+ {
+ return r;
+ }
+
+ public ILayoutable Parent {
+ get {
+ return null;
+ }
+ set {
+ throw new NotImplementedException ();
+ }
+ }
+ Rectangle ILayoutable.ClientRectangle {
+ get { return new Size(this.ClientRectangle.Size.Width,this.ClientRectangle.Size.Height); }
+ }
+ public IGOLibHost HostContainer {
+ get { return this; }
+ }
+
+ public Rectangle getSlot ()
+ {
+ return ClientRectangle;
+ }
+ public Rectangle getBounds ()//redundant but fill ILayoutable implementation
+ {
+ return ClientRectangle;
+ }
+ #endregion
+ }
} \ No newline at end of file