| Commit message (Collapse) | Author | Age |
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IsDirty instead of deleting bmp, resolve blinking bug
* Interface.cs:
DrawingQueue locked inside the foreach loop, once per item
* OpenTKGameWindow.cs:
non blocking mutex inside render frame loop
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right pane
* BasicTests.cs:
divers
* OpenTKGameWindow.cs:
sleep removed from update loop
* TemplatedGroup.cs:
replace .clone with quick prop affectations
* Instantiator.cs:
prop less debug
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modifié : Tests/Interfaces/Divers/0.crow
copié : Tests/Interfaces/Divers/4.crow -> Tests/Interfaces/Divers/3.crow
modifié : Tests/Interfaces/Divers/4.crow
nouveau fichier : Tests/Interfaces/Divers/testDisable.crow
modifié : Tests/Tests.csproj
modifié : Tests/test.style
code clean and comments
modifié : Tests/OpenTKGameWindow.cs
modifié : src/GraphicObjects/TemplatedControl.cs
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* BasicTests.cs:
* TreeView.crow:
* welcome.crow:
* test4.crow:
* testWindow2.goml:
* testTreeView.crow:
* testDirViewer.crow: update tests
* Interface.cs:
* OpenTKGameWindow.cs: perf measures
* IMLStream.cs: datas prop
* TemplatedControl.cs: ItemTemplate
* ListBox.cs: thread sync
nouveau fichier : Tests/test.style
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files
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