From 63e3afd99db6ec60e28c12c49c8d0ae9b5d7bd7b Mon Sep 17 00:00:00 2001 From: jpbruyere Date: Sat, 5 Mar 2016 20:41:26 +0100 Subject: remove double buffered LayoutingQueue,use dirtyBmp for gl rendering --- src/LayoutingQueueItem.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/LayoutingQueueItem.cs') diff --git a/src/LayoutingQueueItem.cs b/src/LayoutingQueueItem.cs index b9a25677..5fbde097 100644 --- a/src/LayoutingQueueItem.cs +++ b/src/LayoutingQueueItem.cs @@ -45,7 +45,7 @@ namespace Crow { LayoutType = _layoutType; GraphicObject = _graphicObject; - GraphicObject.QueuedLayoutings |= LayoutType; + GraphicObject.RegisteredLayoutings |= LayoutType; } public void ProcessLayouting() @@ -65,7 +65,7 @@ namespace Crow #endif GraphicObject.LayoutingTries ++; if (GraphicObject.LayoutingTries < Interface.MaxLayoutingTries) { - GraphicObject.QueuedLayoutings |= LayoutType; + GraphicObject.RegisteredLayoutings |= LayoutType; Interface.CurrentInterface.LayoutingQueue.Enqueue (this); } } else { -- cgit v1.3.1-4-g156e