// Copyright (c) 2022 Jean-Philippe Bruyère // // This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT) using System; namespace Drawing2D { public struct Matrix { float xx; float yx; float xy; float yy; float x0; float y0; public float XX, YX; public float XY, YY; public float X0, Y0; public override string ToString () { return string.Format ($"({xx};{yx};{xy};{yy};{x0};{y0})"); } } }