using System; using System.Diagnostics; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; using System.ComponentModel; namespace go { public class GenericStack : Group { #region CTOR public GenericStack() : base() { } #endregion #region Private fields int _spacing; Orientation _orientation; #endregion public override T addChild (T child) { T tmp = base.addChild (child); this.RegisterForLayouting ((int)LayoutingType.PositionChildren); return tmp; } public override void removeChild (GraphicObject child) { base.removeChild (child); this.RegisterForLayouting ((int)LayoutingType.PositionChildren); } #region Public Properties [XmlAttributeAttribute()][DefaultValue(2)] public int Spacing { get { return _spacing; } set { _spacing = value; } } [XmlAttributeAttribute()][DefaultValue(Orientation.Horizontal)] public virtual Orientation Orientation { get { return _orientation; } set { _orientation = value; } } #endregion #region GraphicObject Overrides //TODO: to be coherent, those overrides should be removed //I could maybe set size to fit dynamicaly in the direction of the stack [XmlAttributeAttribute()][DefaultValue(-1)] public override int Width { get { return base.Width; } set { base.Width = value; } } [XmlAttributeAttribute()][DefaultValue(-1)] public override int Height { get { return base.Height; } set { base.Height = value; } } protected override Size measureRawSize () { Size tmp = new Size (); if (Orientation == Orientation.Horizontal) { foreach (GraphicObject c in Children.Where(ch=>ch.Visible)) { tmp.Width += c.Slot.Width + Spacing; tmp.Height = Math.Max (tmp.Height, Math.Max(c.Slot.Bottom, c.Slot.Height)); } if (tmp.Width > 0) tmp.Width -= Spacing; } else { foreach (GraphicObject c in Children.Where(ch=>ch.Visible)) { tmp.Width = Math.Max (tmp.Width, Math.Max(c.Slot.Right, c.Slot.Width)); tmp.Height += c.Slot.Height + Spacing; } if (tmp.Height > 0) tmp.Height -= Spacing; } tmp.Width += 2 * Margin; tmp.Height += 2 * Margin; return tmp; } public virtual void ComputeChildrenPositions() { int d = 0; if (Orientation == Orientation.Horizontal) { foreach (GraphicObject c in Children.Where(ch=>ch.Visible)) { c.Slot.X = d; d += c.Slot.Width + Spacing; c.RegisterForLayouting ((int)LayoutingType.Y); } } else { foreach (GraphicObject c in Children.Where(ch=>ch.Visible)) { c.Slot.Y = d; d += c.Slot.Height + Spacing; c.RegisterForLayouting ((int)LayoutingType.X); } } } public override void RegisterForLayouting (int layoutType) { base.RegisterForLayouting (layoutType); if ((layoutType & (int)LayoutingType.PositionChildren) > 0) Interface.LayoutingQueue.Enqueue (LayoutingType.PositionChildren, this); } public override void UpdateLayout (LayoutingType layoutType) { if (layoutType == LayoutingType.PositionChildren) { //allow 1 child to have size to 0 if stack has fixed or streched size, //this child will occupy remaining space if (Orientation == Orientation.Horizontal) { if (Width >= 0) { GraphicObject[] gobjs = Children.Where (c => c.Width == 0 && c.Visible).ToArray(); if (gobjs.Length > 1) throw new Exception ("Only one child in stack may have size to stretched"); else if (gobjs.Length == 1) { int sz = Children.Where(ch=>ch.Visible).Except (gobjs).Sum (g => g.Slot.Width); if (sz < Slot.Width) { gobjs [0].Slot.Width = Slot.Width - sz - (Children.Count-1) * Spacing - 2 * Margin; int idx = Children.IndexOf (gobjs [0]); if (idx > 0 && idx < Children.Count - 1) gobjs [0].Slot.Width -= Spacing; if (gobjs [0].LastSlots.Width != gobjs [0].Slot.Width) { gobjs [0].bmp = null; gobjs [0].OnLayoutChanges (LayoutingType.Width); gobjs [0].LastSlots.Width = gobjs [0].Slot.Width; } } } } } else { if (Height >= 0) { GraphicObject[] gobjs = Children.Where(ch=>ch.Visible).Where (c => c.Height == 0).ToArray(); if (gobjs.Length > 1) throw new Exception ("Only one child in stack may have size to stretched"); else if (gobjs.Length == 1) { int sz = Children.Where(ch=>ch.Visible).Except (gobjs).Sum (g => g.Slot.Height); if (sz < Slot.Height) { gobjs [0].Slot.Height = Slot.Height - sz- (Children.Count-1) * Spacing - 2 * Margin; int idx = Children.IndexOf (gobjs [0]); if (idx > 0 && idx < Children.Count - 1) gobjs [0].Slot.Height -= Spacing; if (gobjs [0].LastSlots.Height != gobjs [0].Slot.Height) { gobjs [0].bmp = null; gobjs [0].OnLayoutChanges (LayoutingType.Height); gobjs [0].LastSlots.Height = gobjs [0].Slot.Height; } } } } } ComputeChildrenPositions (); //if no layouting remains in queue for item, registre for redraw if (Interface.LayoutingQueue.Where (lq => lq.GraphicObject == this).Count () <= 0 && bmp==null) this.RegisterForRedraw (); }else base.UpdateLayout(layoutType); } #endregion } }