using System; using System.Xml.Serialization; using System.ComponentModel; namespace go { public class NumericControl : GraphicObject { #region CTOR public NumericControl () : base() { } public NumericControl(double minimum, double maximum, double step) : base() { minValue = minimum; maxValue = maximum; smallStep = step; bigStep = step * 5; } #endregion #region event handlers public EventHandler ValueChanged; public virtual void onValueChanged(object sender, ValueChangeEventArgs e) { ValueChanged.Raise (sender, e); } #endregion #region private fields double _actualValue, minValue, maxValue, smallStep, bigStep; #endregion #region public properties [XmlAttributeAttribute()][DefaultValue(0)] public virtual double Minimum { get { return minValue; } set { if (minValue == value) return; minValue = value; } } [XmlAttributeAttribute()][DefaultValue(10.0)] public virtual double Maximum { get { return maxValue; } set { if (maxValue == value) return; maxValue = value; } } [XmlAttributeAttribute()][DefaultValue(0.5)] public virtual double SmallIncrement { get { return smallStep; } set { if (smallStep == value) return; smallStep = value; } } [XmlAttributeAttribute()][DefaultValue(2.0)] public virtual double LargeIncrement { get { return bigStep; } set { if (bigStep == value) return; bigStep = value; } } [XmlAttributeAttribute()][DefaultValue(0)] public double Value { get { return _actualValue; } set { if (value == _actualValue) return; int oldV = Convert.ToInt32(_actualValue); if (value < minValue) _actualValue = minValue; else if (value > maxValue) _actualValue = maxValue; else _actualValue = value; onValueChanged(this,new ValueChangeEventArgs("Value", oldV, Convert.ToInt32( _actualValue))); registerForGraphicUpdate(); } } #endregion } }