// // NodeStack.cs // // Author: // Jean-Philippe Bruyère // // Copyright (c) 2016 jp // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; using System.Collections.Generic; namespace Crow.IML { public class NodeStack : Stack { public NodeStack () : base() { } public void IncrementCurrentNodeIndex(){ Node n = this.Pop(); this.Push (new Node (n.CrowType, n.Index + 1)); } public void DecrementCurrentNodeIndex(){ Node n = this.Pop(); this.Push (new Node (n.CrowType, n.Index - 1)); } public void ResetCurrentNodeIndex(){ this.Push (new Node (this.Pop().CrowType)); } } }