using System; namespace go.GLBackend { public class FontExtents { double ascent; double descent; double height; double maxXAdvance; double maxYAdvance; public double Ascent { get { return ascent; } set { ascent = value; } } public double Descent { get { return descent; } set { descent = value; } } public double Height { get { return height; } set { height = value; } } public double MaxXAdvance { get { return maxXAdvance; } set { maxXAdvance = value; } } public double MaxYAdvance { get { return maxYAdvance; } set { maxYAdvance = value; } } public FontExtents () { } } }