using System; using System.Collections.Generic; using System.Linq; using System.Text; using Cairo; using System.Diagnostics; namespace go { public class Rectangles { public List list = new List(); public int count { get { return list.Count; } } public void AddRectangle(Rectangle r) { if (rectIsNotContainedInRectangles (r)) { list.Add (r); boundsUpToDate = false; } } public void Reset() { list = new List(); _bounds = Rectangle.Empty; boundsUpToDate = true; } bool rectIsNotContainedInRectangles(Rectangle r) { foreach (Rectangle rInList in list) if (rInList.ContainsOrIsEqual(r)) return false; return true; } public bool intersect(Rectangle r) { foreach (Rectangle rInList in list) if (rInList.Intersect(r)) return true; return false; } public Rectangles intersectingRects(Rectangle r) { Rectangles tmp = new Rectangles(); foreach (Rectangle rInList in list) if (rInList.Intersect(r)) tmp.list.Add(rInList);//on bypass le test déjà fait a l'ajout intial du rect dans la liste return tmp; } public Rectangles SmallerContainedRects(Rectangle r) { Rectangles tmp = new Rectangles(); foreach (Rectangle rInList in list) if (r.ContainsOrIsEqual(rInList) && rInList.Size < r.Size) tmp.list.Add(rInList); return tmp; } /// /// Return rectangles with size smaller than r.size /// public Rectangles SmallerRects(Rectangle r) { Rectangles tmp = new Rectangles(); foreach (Rectangle rInList in list) if (rInList.Size < r.Size) tmp.list.Add(rInList); return tmp; } public Rectangles containedOrEqualRects(Rectangle r) { Rectangles tmp = new Rectangles(); foreach (Rectangle rInList in list) if (r.ContainsOrIsEqual(rInList))// && rInList.Size <= r.Size) tmp.list.Add(rInList); return tmp; } public void Srcoll(GraphicObject w) { Scroller sw = w as Scroller; if (sw == null) return; List newList = new List(); foreach (Rectangle rInList in list) { Rectangle r = rInList; if (sw.VerticalScrolling) r.Top -= sw.scrollY; if (sw.HorizontalScrolling) r.Left -= sw.scrollX; newList.Add(r); } list = newList; } public void Rebase(GraphicObject w) { Rectangle r = w.Parent.ContextCoordinates(w.Slot); List newList = new List(); foreach (Rectangle rInList in list) { Rectangle rebasedR = rInList; rebasedR.TopLeft-= r.TopLeft; Scroller sw = w as Scroller; if (sw != null) { if (sw.VerticalScrolling) { rebasedR.Top -= sw.scrollY; // if (sw.scrollY < 0) // Debug.WriteLine (".."); }if (sw.HorizontalScrolling) rebasedR.Left -= sw.scrollX; } newList.Add(rebasedR); } list = newList; } public void stroke(Context ctx, Color c) { foreach (Rectangle r in list) { ctx.Rectangle(r); } ctx.Color = c; ctx.LineWidth = 2; ctx.Stroke (); } public void clearAndClip(Context ctx) { foreach (Rectangle r in list) { ctx.Rectangle(r); } ctx.ClipPreserve(); //if (Interface.Background == Color.Transparent) { ctx.Operator = Operator.Clear; //} else { // ctx.Color = Interface.Background; //} ctx.Fill(); ctx.Operator = Operator.Over; } public void clip(Context ctx) { foreach (Rectangle r in list) { ctx.Rectangle(r); } ctx.Clip(); } Rectangle _bounds; bool boundsUpToDate = true; public Rectangle Bounds { get { if (!boundsUpToDate) { _bounds = Rectangle.Empty; foreach (Rectangle rInList in list) _bounds += rInList; boundsUpToDate = true; } return _bounds; } } public void clear(Context ctx) { //ctx.Save(); foreach (Rectangle r in list) { ctx.Rectangle(r); } ctx.Operator = Operator.Clear; ctx.Fill(); ctx.Operator = Operator.Over; //ctx.Restore(); } } }