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//
// CrowThread.cs
//
// Author:
// Jean-Philippe Bruyère <jp.bruyere@hotmail.com>
//
// Copyright (c) 2017 jp
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Threading;
namespace Crow
{
/// <summary>
/// Thread monitored by current interface with Finished event when state==Stopped
/// </summary>
public class CrowThread {
Thread thread;
public event EventHandler Finished;
public GraphicObject Host;
public CrowThread (GraphicObject host, ThreadStart start){
thread = new Thread (start);
thread.IsBackground = true;
Host = host;
lock (Host.CurrentInterface.CrowThreads)
Host.CurrentInterface.CrowThreads.Add (this);
}
public void CheckState(){
if (thread.ThreadState != ThreadState.Stopped)
return;
Finished.Raise (Host, null);
lock (Host.CurrentInterface.CrowThreads)
Host.CurrentInterface.CrowThreads.Remove (this);
}
public void Start() { thread.Start();}
public void Cancel(){
if (thread.IsAlive){
//cancelLoading = true;
thread.Join ();
//cancelLoading = false;
}
Host.CurrentInterface.CrowThreads.Remove (this);
}
}
}
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