// // FloatAnimation.cs // // Author: // Jean-Philippe Bruyère // // Copyright (c) 2015 jp // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; using MiscUtil; using System.Reflection; namespace vke { public class Animation : Animation { public delegate T GetterDelegate(); public delegate void SetterDelegate(T value); public T TargetValue; T initialValue; T zero; public T Step; public bool Cycle; protected GetterDelegate getValue; protected SetterDelegate setValue; #region CTOR public Animation(Object instance, string _propertyName) { propertyName = _propertyName; AnimatedInstance = instance; PropertyInfo pi = instance.GetType().GetProperty(propertyName); getValue = (GetterDelegate)Delegate.CreateDelegate(typeof(GetterDelegate), instance, pi.GetGetMethod()); setValue = (SetterDelegate)Delegate.CreateDelegate(typeof(SetterDelegate), instance, pi.GetSetMethod()); } public Animation(Object instance, string _propertyName, T Target, T step) { propertyName = _propertyName; AnimatedInstance = instance; PropertyInfo pi = instance.GetType().GetProperty(propertyName); getValue = (GetterDelegate)Delegate.CreateDelegate(typeof(GetterDelegate), instance, pi.GetGetMethod()); setValue = (SetterDelegate)Delegate.CreateDelegate(typeof(SetterDelegate), instance, pi.GetSetMethod()); TargetValue = Target; T value = getValue(); initialValue = value; Type t = typeof(T); if (t.IsPrimitive) { Step = (T)Convert.ChangeType (step, t); zero = (T)Convert.ChangeType (0, t); }else { Step = (T)Activator.CreateInstance (typeof(T), new Object[] { step }); zero = (T)Activator.CreateInstance (typeof(T), 0f); } T test = (T)Operator.SubtractAlternative (value, TargetValue); if (Operator.LessThan(test, zero)) { if (Operator.LessThan (Step, zero)) Step = Operator.Negate (Step); } else if (Operator.GreaterThan(Step, zero)) Step = Operator.Negate (Step); } #endregion public override void Process() { T value = getValue(); //Debug.WriteLine ("Anim: {0} <= {1}", value, this.ToString ()); if (Operator.GreaterThan(Step, zero)) { value = Operator.Add (value, Step); setValue(value); //Debug.WriteLine(value); if (Operator.GreaterThan(Operator.Subtract(TargetValue, value), zero)) return; } else { value = Operator.Add (value, Step); setValue(value); if (Operator.LessThan(Operator.Subtract(TargetValue, value), zero)) return; } if (Cycle) { Step = Operator.Negate (Step); TargetValue = initialValue; Cycle = false; return; } setValue(TargetValue); AnimationList.Remove(this); RaiseAnimationFinishedEvent (); } public override string ToString () { return string.Format ("{0}:->{1}:{2}",base.ToString(),TargetValue,Step); } } }