From 69c194043ce3cbd1ea54133609f876b3244dfc9c Mon Sep 17 00:00:00 2001 From: Bryce Harrington Date: Wed, 5 Mar 2014 19:52:59 -0800 Subject: Use same random numbers for colorization This makes most of the tests display the same for both cairo and skia. --- src/skia-tests/bubbles.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/skia-tests/bubbles.cpp') diff --git a/src/skia-tests/bubbles.cpp b/src/skia-tests/bubbles.cpp index 8784953..e4f7bfa 100644 --- a/src/skia-tests/bubbles.cpp +++ b/src/skia-tests/bubbles.cpp @@ -23,12 +23,18 @@ sk_teardown_bubbles(void) int sk_test_bubbles(caskbench_context_t *ctx) { + unsigned char red, green, blue, alpha; int i, x, y, r; for (i=0; isize; i++) { + red = int( 255 * (double)rand()/RAND_MAX ); + green = int( 255 * (double)rand()/RAND_MAX ); + blue = int( 255 * (double)rand()/RAND_MAX ); + alpha = int( 255 * (double)rand()/RAND_MAX ); + ctx->skia_paint->setARGB(alpha, red, green, blue); + r = ((double)max_dim*rand())/RAND_MAX + 1; x = (0.5*(double)ctx->canvas_width*rand())/RAND_MAX; y = (0.5*(double)ctx->canvas_height*rand())/RAND_MAX; - ctx->skia_paint->setColor(rand()); ctx->skia_canvas->drawCircle(x, y, r, *ctx->skia_paint); } -- cgit v1.3.1-4-g156e