#include #include #include #include "caskbench.h" int ca_setup_rectangles(caskbench_context_t *ctx) { return 1; } void ca_teardown_rectangles(void) { } int ca_test_rectangles(caskbench_context_t *ctx) { int i, w, h, x, y; cairo_t *cr = ctx->cairo_cr; for (i=0; isize; i++) { randomize_color (cr); w = (0.5*(double)ctx->canvas_width*rand())/RAND_MAX + 1; h = (0.5*(double)ctx->canvas_height*rand())/RAND_MAX + 1; x = (0.5*(double)ctx->canvas_width*rand())/RAND_MAX; y = (0.5*(double)ctx->canvas_height*rand())/RAND_MAX; cairo_rectangle(cr, x, y, w, h); cairo_set_line_width (cr, 1); cairo_stroke (cr); } return 1; }