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<title>vk.net/vke/src, branch structPointerProxies</title>
<subtitle>Auto-generated low level Vulkan bindings for .NET.</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/vk.net/atom/vke/src?h=structPointerProxies</id>
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<updated>2019-08-30T05:11:09Z</updated>
<entry>
<title>rename vke directory to CVKL</title>
<updated>2019-08-30T05:11:09Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-30T05:11:09Z</published>
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<entry>
<title>distance field fonts, separate vkvg addon, debug</title>
<updated>2019-08-30T04:53:00Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-30T04:53:00Z</published>
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</content>
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<entry>
<title>debug and split gltfLoader in addons package</title>
<updated>2019-08-29T06:30:14Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-29T06:30:14Z</published>
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<id>urn:sha1:7251cffba37990ad8f9f4f68c1e300e1d80acfa3</id>
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</content>
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<entry>
<title>shaders compiled as resources with project name prefix</title>
<updated>2019-08-28T14:21:22Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-28T14:21:22Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vk.net/commit/?id=a20b4729bfbd50feaa1054d3aa2093ae86ac30fb'/>
<id>urn:sha1:a20b4729bfbd50feaa1054d3aa2093ae86ac30fb</id>
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</content>
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<entry>
<title>debug resize in deferred</title>
<updated>2019-08-28T10:05:59Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-28T09:59:29Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vk.net/commit/?id=9c166c3c6ed7239e0743049f753426cc2730dc4b'/>
<id>urn:sha1:9c166c3c6ed7239e0743049f753426cc2730dc4b</id>
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</content>
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<entry>
<title>debug resources</title>
<updated>2019-08-28T09:32:06Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-28T04:44:40Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vk.net/commit/?id=81a7e4d09b32b1485a24526ac2fc1633411177aa'/>
<id>urn:sha1:81a7e4d09b32b1485a24526ac2fc1633411177aa</id>
<content type='text'>
</content>
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<entry>
<title>split work to insert compute stage</title>
<updated>2019-08-28T09:32:06Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-27T03:18:46Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vk.net/commit/?id=25c00961db9e5acf7c6a485f3d47aef4a3253dad'/>
<id>urn:sha1:25c00961db9e5acf7c6a485f3d47aef4a3253dad</id>
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</content>
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<entry>
<title>separate pbr pass and final tonemaping in 2 renderpass to be able to insert computation stages, and maybe more</title>
<updated>2019-08-28T09:32:06Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-26T19:18:10Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vk.net/commit/?id=662469378828fb4fa4b99d78b3c629c4be4030d8'/>
<id>urn:sha1:662469378828fb4fa4b99d78b3c629c4be4030d8</id>
<content type='text'>
</content>
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<entry>
<title>debug memory pools</title>
<updated>2019-08-28T09:32:06Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-24T19:46:41Z</published>
<link rel='alternate' type='text/html' href='https://git.osiis.dedyn.io/jpbruyere/vk.net/commit/?id=e82278d36b503b0eae251db4cf054873c02d75e5'/>
<id>urn:sha1:e82278d36b503b0eae251db4cf054873c02d75e5</id>
<content type='text'>
</content>
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<entry>
<title>ktx debug</title>
<updated>2019-08-28T09:32:06Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2019-08-24T13:08:18Z</published>
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