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* update READMEappveyorJean-Philippe Bruyère2020-01-26
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* test appveyor CIJean-Philippe Bruyère2020-01-26
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* test appveyor CIJean-Philippe Bruyère2020-01-26
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* update READMEJean-Philippe Bruyère2020-01-18
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* VkBool32 IConvertible, csproj reviewJean-Philippe Bruyère2020-01-18
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* update with latest spec, download auto if newer version availableJean-Philippe Bruyère2019-09-18
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* update travisJean-Philippe Bruyère2019-09-12
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* update travisJean-Philippe Bruyère2019-09-12
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* rename namespace to VulkanJean-Philippe Bruyère2019-09-12
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* wipJean-Philippe Bruyère2019-09-12
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* update licence headerJean-Philippe Bruyère2019-09-10
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* Update README.mdj-p2019-09-10
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* Devel2 (#6)j-p2019-09-10
| | | | | | | | | | * wip * split vk.net and cvkl * update README * update csproj
* default render pass loadOp as CTOR paramJean-Philippe Bruyère2019-09-01
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* uniformisation of Model derived classes, AddVertex with auto attribute ↵Jean-Philippe Bruyère2019-08-30
| | | | configuration
* debug, update pbr with vkvg add-on, swc image format preferenceJean-Philippe Bruyère2019-08-30
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* rename vke directory to CVKLJean-Philippe Bruyère2019-08-30
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* distance field fonts, separate vkvg addon, debugJean-Philippe Bruyère2019-08-30
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* debug and split gltfLoader in addons packageJean-Philippe Bruyère2019-08-29
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* update readmesJean-Philippe Bruyère2019-08-29
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* readmeJean-Philippe Bruyère2019-08-29
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* SpiprVTask nuget packageJean-Philippe Bruyère2019-08-29
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* shaders compiled as resources with project name prefixJean-Philippe Bruyère2019-08-28
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* debug resize in deferredJean-Philippe Bruyère2019-08-28
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* debug resourcesJean-Philippe Bruyère2019-08-28
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* SpirVTask, data project to avoid multiple datas copiesJean-Philippe Bruyère2019-08-28
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* split work to insert compute stageJean-Philippe Bruyère2019-08-28
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* separate pbr pass and final tonemaping in 2 renderpass to be able to insert ↵Jean-Philippe Bruyère2019-08-28
| | | | computation stages, and maybe more
* debug memory poolsJean-Philippe Bruyère2019-08-28
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* ktx debugJean-Philippe Bruyère2019-08-28
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* debugJean-Philippe Bruyère2019-08-28
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* save comit before image modifJean-Philippe Bruyère2019-08-28
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* restore bindingsHelpers, update depsJean-Philippe Bruyère2019-08-28
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* base directory creation, commentsJean-Philippe Bruyère2019-08-03
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* debug marker, diversJean-Philippe Bruyère2019-08-02
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* update readmeJean-Philippe Bruyère2019-05-23
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* Update README.mdj-p2019-05-22
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* update msbuild filesJean-Philippe Bruyère2019-05-22
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* Update README.mdj-p2019-05-22
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* shadow mapping with instance rendering okJean-Philippe Bruyère2019-05-22
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* debug: correction matrix as row major, embbed shaders after compilation, ↵Jean-Philippe Bruyère2019-05-10
| | | | shaders dir in cvkl
* restore default modelJean-Philippe Bruyère2019-05-08
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* wipJean-Philippe Bruyère2019-05-08
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* Removed crow submoduleJean-Philippe Bruyère2019-05-05
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* replace NativeList<T> with Pin/Unpin extension methodsJean-Philippe Bruyère2019-05-04
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* set texture to shaderreadonlyJean-Philippe Bruyère2019-05-04
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* net.sdk project filesJean-Philippe Bruyère2019-05-04
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* update versionsJean-Philippe Bruyère2019-05-02
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* update samples with mandatory descriptorset allocation after pipeline creationJean-Philippe Bruyère2019-05-02
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* Crow testsJean-Philippe Bruyère2019-05-02
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