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* shaders compiled as resources with project name prefixJean-Philippe Bruyère2019-08-28
* debug resize in deferredJean-Philippe Bruyère2019-08-28
* debug resourcesJean-Philippe Bruyère2019-08-28
* SpirVTask, data project to avoid multiple datas copiesJean-Philippe Bruyère2019-08-28
* split work to insert compute stageJean-Philippe Bruyère2019-08-28
* separate pbr pass and final tonemaping in 2 renderpass to be able to insert c...Jean-Philippe Bruyère2019-08-28
* debug memory poolsJean-Philippe Bruyère2019-08-28
* ktx debugJean-Philippe Bruyère2019-08-28
* debugJean-Philippe Bruyère2019-08-28
* save comit before image modifJean-Philippe Bruyère2019-08-28
* restore bindingsHelpers, update depsJean-Philippe Bruyère2019-08-28
* base directory creation, commentsJean-Philippe Bruyère2019-08-03
* debug marker, diversJean-Philippe Bruyère2019-08-02
* update readmeJean-Philippe Bruyère2019-05-23
* Update README.mdj-p2019-05-22
* update msbuild filesJean-Philippe Bruyère2019-05-22
* Update README.mdj-p2019-05-22
* shadow mapping with instance rendering okJean-Philippe Bruyère2019-05-22
* debug: correction matrix as row major, embbed shaders after compilation, shad...Jean-Philippe Bruyère2019-05-10
* restore default modelJean-Philippe Bruyère2019-05-08
* wipJean-Philippe Bruyère2019-05-08
* Removed crow submoduleJean-Philippe Bruyère2019-05-05
* replace NativeList<T> with Pin/Unpin extension methodsJean-Philippe Bruyère2019-05-04
* set texture to shaderreadonlyJean-Philippe Bruyère2019-05-04
* net.sdk project filesJean-Philippe Bruyère2019-05-04
* update versionsJean-Philippe Bruyère2019-05-02
* update samples with mandatory descriptorset allocation after pipeline creationJean-Philippe Bruyère2019-05-02
* Crow testsJean-Philippe Bruyère2019-05-02
* shadow mappingJean-Philippe Bruyère2019-05-02
* vkvg ui, MemoryPool graphJean-Philippe Bruyère2019-05-02
* model loading interfaceJean-Philippe Bruyère2019-05-02
* Renderer class, lights ubo for multiple light handlingJean-Philippe Bruyère2019-05-02
* glb supportJean-Philippe Bruyère2019-05-02
* ResourceManager and MemoryPoolsJean-Philippe Bruyère2019-05-02
* pipeline cacheJean-Philippe Bruyère2019-04-26
* specialization infos helper classJean-Philippe Bruyère2019-04-25
* add debug view for cubesJean-Philippe Bruyère2019-04-25
* multisampling deferredJean-Philippe Bruyère2019-04-25
* wipJean-Philippe Bruyère2019-04-25
* hdr in deferredJean-Philippe Bruyère2019-04-25
* skybox in deferred renderingJean-Philippe Bruyère2019-04-25
* deferred debug + debug viewsJean-Philippe Bruyère2019-04-25
* update deferred sample with new pbr shaderJean-Philippe Bruyère2019-04-24
* srgb color formatJean-Philippe Bruyère2019-04-24
* pipeline stats as defineJean-Philippe Bruyère2019-04-24
* group some ubos, only 2 desc setsJean-Philippe Bruyère2019-04-24
* debugJean-Philippe Bruyère2019-04-24
* add some credit to mellinoeJean-Philippe Bruyère2019-04-24
* code clean, F1 to show uiJean-Philippe Bruyère2019-04-24
* use boolean for tex0 and tex1 availability testsJean-Philippe Bruyère2019-04-24