From cd45cff2eaa7d52f64ca917fd822befb634be1da Mon Sep 17 00:00:00 2001 From: Jean-Philippe Bruyère Date: Mon, 15 Apr 2019 14:01:29 +0200 Subject: wip --- samples/deferred/shaders/debug.vert | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 samples/deferred/shaders/debug.vert (limited to 'samples/deferred/shaders/debug.vert') diff --git a/samples/deferred/shaders/debug.vert b/samples/deferred/shaders/debug.vert new file mode 100644 index 0000000..ac67a01 --- /dev/null +++ b/samples/deferred/shaders/debug.vert @@ -0,0 +1,30 @@ +#version 450 + +#extension GL_ARB_separate_shader_objects : enable +#extension GL_ARB_shading_language_420pack : enable + +layout (location = 0) in vec3 inPos; +layout (location = 1) in vec3 inColor; + +layout (binding = 0) uniform UBO +{ + mat4 projectionMatrix; + mat4 viewMatrix; + mat4 modelMatrix; + vec4 lightPos; + float gamma; + float exposure; +} ubo; + +layout (location = 0) out vec3 outColor; + +out gl_PerVertex +{ + vec4 gl_Position; +}; + +void main() +{ + outColor = inColor; + gl_Position = ubo.projectionMatrix * ubo.viewMatrix * ubo.modelMatrix * vec4(inPos.xyz, 1.0);; +} -- cgit v1.3.1-4-g156e