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<title>vkvg, branch full_arch_revamping</title>
<subtitle>VulKan Vector Graphics</subtitle>
<id>https://git.osiis.dedyn.io/jpbruyere/vkvg/atom/?h=full_arch_revamping</id>
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<updated>2026-10-24T16:43:51Z</updated>
<entry>
<title>debug surface class creation, add class to surfclass array in dev ;-)</title>
<updated>2026-10-24T16:43:51Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-24T16:43:51Z</published>
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<entry>
<title>new clipping and save/restore ok, sync need rework and debug</title>
<updated>2026-10-24T15:57:43Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-24T15:57:43Z</published>
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</content>
</entry>
<entry>
<title>save stencil only on reset with saved clips on stackµ</title>
<updated>2026-10-24T07:47:23Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-24T07:36:10Z</published>
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<id>urn:sha1:86ddd9ba28461dad4cec23f01d2a0e5c1f44b0e8</id>
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</entry>
<entry>
<title>new save restore wip</title>
<updated>2026-10-23T17:47:41Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-23T17:47:41Z</published>
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<id>urn:sha1:64bdd9f5b5a9d515de420830de085ff5203b9278</id>
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</entry>
<entry>
<title>debug imported dev</title>
<updated>2026-10-23T13:06:26Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-23T11:56:46Z</published>
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</entry>
<entry>
<title>debug, code clean up, wip</title>
<updated>2026-10-21T22:37:36Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-21T22:37:36Z</published>
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<id>urn:sha1:c92b15f3cafb24ae55404b27d67031f0031f1740</id>
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</entry>
<entry>
<title>vkvg_surface_create_ms for multisample surface creation</title>
<updated>2026-10-19T14:04:20Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-19T14:04:20Z</published>
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<id>urn:sha1:745160b4e258f9f09797086f3839184ceef7d24c</id>
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<entry>
<title>source desc set in pattern, grad buffer and desc set in surface, split img and sampler for source, debug, wip</title>
<updated>2026-10-19T12:50:48Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-19T12:50:48Z</published>
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<id>urn:sha1:52f88915e975484122ffc4039c7b28cd86f88929</id>
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<entry>
<title>surface_pattern_t and gradient_pattern_t structs</title>
<updated>2026-10-18T17:46:23Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-18T17:46:23Z</published>
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<id>urn:sha1:084853e03591fcc81284c4fe8ca5e91a2fc27875</id>
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</content>
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<entry>
<title>unnormalized texture coords for fonts, update font descriptor</title>
<updated>2026-10-18T13:54:29Z</updated>
<author>
<name>Jean-Philippe Bruyère</name>
<email>jp_bruyere@hotmail.com</email>
</author>
<published>2026-10-18T13:54:29Z</published>
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